Player Matchup

Scylla
Scylla
Platinum V
Sizzor-
Scylla
Platinum V
Level 105
God Stats
1W - 1L
1,519 SR
Queue Stats
99W - 86L
1,639 MMR
Party 1
Cerberus
Cerberus
Platinum V
Soulmass_
Cerberus
Platinum V
Level 114
God Stats
4W - 10L
1,575 SR
Queue Stats
114W - 102L
1,642 MMR
Party 1
King Arthur
King Arthur
Gold I
tyrese05
King Arthur
Gold I
Level 108
God Stats
39W - 28L
1,645 SR
Queue Stats
62W - 50L
1,594 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,580 SR
1,625 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,561 SR
1,567 MMR
Achilles
Achilles
Gold IV
ExpiredPython36
Achilles
Gold IV
Level 126
God Stats
7W - 0L
1,693 SR
Queue Stats
26W - 20L
1,628 MMR
Party 2
Nox
Nox
Gold IV
MixedGoddess17
Nox
Gold IV
Level 140
God Stats
58W - 53L
1,678 SR
Queue Stats
169W - 131L
1,515 MMR
Party 2
Merlin
Merlin
Silver I
NGM EmpressYeti
Merlin
Silver I
Level 61
God Stats
1W - 1L
1,313 SR
Queue Stats
11W - 8L
1,557 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Sizzor-
Scylla
11
2 / 5 / 0
8,814
630
6,468
9,067
3,673
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Soulmass_
Cerberus
10
2 / 8 / 2
8,617
616
6,202
17,367
18,471
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
tyrese05
King Arthur
11
2 / 7 / 3
9,284
663
8,654
16,422
18,879
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
OdinBastetCu ChulainnKumbhakarnaYemoja

VS

Bans
PersephoneChaacThorYmirMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
10 / 1 / 7
11,373
812
14,277
14,596
17,279
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

14
7 / 0 / 10
11,287
806
8,692
6,391
2,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 5 / 11
10,281
734
11,318
9,784
3,295
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
20
20
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
10
1
7
13.5
W
7
0
10
12
W
3
5
11
1.7
L
Scylla
Sizzor-
Scylla
2
5
0
0.4
L
Cerberus
Soulmass_
Cerberus
2
8
2
0.38
L
King Arthur
tyrese05
King Arthur
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,324
Damage
34,287
42,856
Taken
30,771
41,023
Mitigated
23,226
7,487
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
14,277
6,461
0
4,174
14,596
17,279
975
6,062
8,534
0
32,574
W
8,692
1,056
0
2,692
6,391
2,652
1,187
2,723
3,668
38,933
0
W
11,318
500
0
2,439
9,784
3,295
926
3,893
5,891
48,762
0
L
Scylla
Sizzor-
Scylla
6,468
225
0
1,593
9,067
3,673
174
5,116
3,951
39,102
0
L
Cerberus
Soulmass_
Cerberus
6,202
396
0
2,641
17,367
18,471
0
7,331
10,036
25,162
0
L
King Arthur
tyrese05
King Arthur
8,654
1,437
0
3,253
16,422
18,879
32
7,574
8,848
0
30,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,715
Gold Earned
32,941
163
Minions Killed
188
0
Camps Cleared
0
731,277
Distance Traveled
813,138
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,373
812
33
2
0
298,687
1
W
Nox
11,287
806
74
5
0
276,623
0
W
Merlin
10,281
734
81
6
0
237,828
7
L
Scylla
8,814
630
72
5
0
227,854
2
L
Cerberus
8,617
616
50
4
0
238,649
3
L
King Arthur
9,284
663
41
3
0
264,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role