Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Katastrophic592
Thor
Level 29
God Stats
19W - 18L
1,494 SR
Queue Stats
320W - 311L
1,298 Elo+
Party 1
Kukulkan
Kukulkan
RamRunningGoat
Kukulkan
Level 7
God Stats
9W - 10L
1,147 SR
Queue Stats
11W - 14L
921 Elo+
Party 1
Team Averages
Level 16
1,380 SR
1,239 Elo+

VS

Team Averages
Level 18
1,530 SR
1,203 Elo+
Chronos
Chronos
Dr_Phill42069
Chronos
Level 11
God Stats
1W - 3L
1,389 SR
Queue Stats
26W - 23L
998 Elo+
Solo
Jing Wei
Jing Wei
Jedi Juan Jo
Jing Wei
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 262L
1,271 Elo+
Solo
Ra
Ra
elevated_gaming7
Ra
Level 15
God Stats
6W - 5L
1,702 SR
Queue Stats
63W - 62L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
3 / 0 / 12
9,018
752
7,301
6,867
3,707
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
8 / 0 / 4
9,581
798
8,137
8,527
2,864
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
10
8 / 3 / 4
9,102
759
8,432
7,942
2,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
8
1 / 7 / 1
7,144
595
4,950
10,027
3,059
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Jedi Juan Jo
Jing Wei
9
1 / 3 / 2
7,676
640
3,752
9,132
2,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

9
1 / 10 / 2
7,822
652
5,989
10,578
3,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
19
Kills
3
3
Deaths
20
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
12
9
L
Chronos
1
7
1
0.21
L
Jing Wei
Jedi Juan Jo
Jing Wei
1
3
2
0.67
W
8
0
4
10
W
Kukulkan
8
3
4
3.33
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,870
Damage
14,691
23,336
Taken
29,737
9,107
Mitigated
8,657
7,160
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,301
2,198
0
1,272
6,867
3,707
208
4,962
1,905
20,584
0
L
Chronos
4,950
1,416
270
1,397
10,027
3,059
99
5,375
4,652
14,570
0
L
Jing Wei
Jedi Juan Jo
Jing Wei
3,752
2,572
135
1,344
9,132
2,537
315
3,999
5,133
0
22,437
W
8,137
1,067
0
3,783
8,527
2,864
492
2,710
5,817
0
25,058
W
Kukulkan
8,432
3,067
0
2,105
7,942
2,536
282
3,411
4,531
22,071
0
L
5,989
1,640
258
1,404
10,578
3,061
32
6,367
4,211
27,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,701
Gold Earned
22,642
90
Minions Killed
111
0
Camps Cleared
0
656,858
Distance Traveled
608,565
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,018
752
30
3
0
219,868
0
L
Chronos
7,144
595
24
2
0
173,694
3
L
Jing Wei
7,676
640
33
3
0
258,866
0
W
Thor
9,581
798
38
3
0
240,865
2
W
Kukulkan
9,102
759
22
2
0
196,125
0
L
Ra
7,822
652
54
5
0
176,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role