Player Matchup

Achilles
Achilles
Free Corbin
Achilles
Level 68
God Stats
6W - 6L
1,262 SR
Queue Stats
161W - 145L
1,542 Elo+
Party 1
Fenrir
Fenrir
LuciF3R is god
Fenrir
Level 88
God Stats
4W - 5L
1,212 SR
Queue Stats
246W - 194L
1,553 Elo+
Party 1
Discordia
Discordia
Markness09
Discordia
Level 125
God Stats
19W - 14L
1,556 SR
Queue Stats
576W - 499L
1,578 Elo+
Party 1
Team Averages
Level 94
1,343 SR
1,558 Elo+

VS

Team Averages
Level 89
1,560 SR
1,297 Elo+
Chaac
Chaac
 
Chaac
Level 34
God Stats
2W - 4L
1,681 SR
Queue Stats
210W - 210L
1,266 Elo+
Solo
Fenrir
Fenrir
DeathNote864
Fenrir
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
168W - 162L
1,217 Elo+
Party 2
Zeus
Zeus
ll Bad Dreamz l
Zeus
Level 124
God Stats
6W - 7L
1,500 SR
Queue Stats
571W - 561L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Free Corbin
Achilles
14
7 / 1 / 8
11,446
763
9,689
15,606
20,955
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 6 / 6
10,430
695
4,131
13,624
4,687
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Markness09
Discordia
14
5 / 1 / 10
11,092
739
16,714
6,681
1,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 6 / 6
9,212
614
8,590
16,566
10,894
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
11
4 / 4 / 4
9,843
656
7,651
10,864
4,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 7 / 5
9,933
662
9,762
9,557
3,012
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
17
Kills
8
8
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
6
6
0.67
L
Fenrir
4
4
4
1.5
W
Achilles
Free Corbin
Achilles
7
1
8
11
W
5
6
6
1.33
W
Discordia
Markness09
Discordia
5
1
10
10
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,534
Damage
26,003
35,911
Taken
36,987
27,221
Mitigated
17,928
13,219
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,590
1,713
365
4,852
16,566
10,894
0
7,238
9,328
0
30,863
L
Fenrir
7,651
1,697
0
705
10,864
4,022
0
4,713
6,151
0
27,059
W
Achilles
Free Corbin
Achilles
9,689
3,287
0
7,338
15,606
20,955
1,369
4,532
11,074
0
36,853
W
4,131
811
0
3,791
13,624
4,687
0
4,136
9,488
0
30,899
W
Discordia
Markness09
Discordia
16,714
450
0
2,090
6,681
1,579
1,179
1,461
5,220
44,115
0
L
9,762
783
0
420
9,557
3,012
0
4,812
4,745
34,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,968
Gold Earned
28,988
166
Minions Killed
151
0
Camps Cleared
0
856,049
Distance Traveled
779,859
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,212
614
37
2
0
238,159
3
L
Fenrir
9,843
656
45
3
0
293,714
0
W
Achilles
11,446
763
62
4
0
307,107
2
W
Fenrir
10,430
695
37
2
0
281,337
2
W
Discordia
11,092
739
67
4
0
267,605
2
L
Zeus
9,933
662
69
5
0
247,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role