Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
15W - 19L
1,679 SR
Queue Stats
121W - 147L
1,263 Elo+
Solo
Jormungandr
Jormungandr
OneStab95
Jormungandr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
824 Elo+
Party 2
Chang'e
Chang'e
xXZebraNutzXx
Chang'e
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
824 Elo+
Party 2
Team Averages
Level 26
1,560 SR
970 Elo+

VS

Team Averages
Level 15
1,510 SR
1,119 Elo+
Hades
Hades
Randle_04
Hades
Level 14
God Stats
3W - 3L
1,394 SR
Queue Stats
9W - 18L
1,096 Elo+
Party 1
Kuzenbo
Kuzenbo
iSpanx-
Kuzenbo
Level 16
God Stats
5W - 3L
1,762 SR
Queue Stats
12W - 15L
1,131 Elo+
Party 1
Heimdallr
Heimdallr
kingslayer_god
Heimdallr
Level 16
God Stats
7W - 7L
1,374 SR
Queue Stats
10W - 14L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 1 / 2
13,673
622
14,239
15,482
4,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
OneStab95
Jormungandr
9
2 / 1 / 3
11,266
512
6,679
9,336
5,499
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
12
1 / 5 / 5
11,968
544
10,889
15,198
2,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Randle_04
Hades
12
0 / 0 / 5
11,679
531
4,118
14,013
8,263
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
iSpanx-
Kuzenbo
14
4 / 2 / 2
13,135
597
7,818
21,468
18,619
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
kingslayer_god
Heimdallr
13
3 / 7 / 3
12,683
577
18,345
16,753
5,973
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
9
Kills
7
7
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
1
2
7
L
Jormungandr
OneStab95
Jormungandr
2
1
3
3.5
W
Hades
Randle_04
Hades
0
0
5
2.5
W
Kuzenbo
iSpanx-
Kuzenbo
4
2
2
2.5
W
Heimdallr
kingslayer_god
Heimdallr
3
7
3
0.64
L
Chang'e
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,807
Damage
30,281
40,016
Taken
52,234
12,767
Mitigated
32,855
16,865
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,239
2,611
480
6,604
15,482
4,289
0
5,150
10,332
0
78,100
L
Jormungandr
OneStab95
Jormungandr
6,679
2,445
0
26
9,336
5,499
0
3,227
6,109
20,093
0
W
Hades
Randle_04
Hades
4,118
791
999
1,910
14,013
8,263
411
3,233
10,780
22,004
0
W
Kuzenbo
iSpanx-
Kuzenbo
7,818
2,043
1,155
2,225
21,468
18,619
488
8,557
12,911
31,964
0
W
Heimdallr
kingslayer_god
Heimdallr
18,345
7,499
183
2,001
16,753
5,973
1,802
5,778
10,975
0
66,021
L
Chang'e
10,889
3,535
3,342
6,413
15,198
2,979
719
3,663
11,532
40,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,907
Gold Earned
37,497
208
Minions Killed
163
0
Camps Cleared
0
898,127
Distance Traveled
1,106,391
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,673
622
111
5
0
391,036
7
L
Jormungandr
11,266
512
23
1
0
180,228
0
W
Hades
11,679
531
34
2
0
348,640
3
W
Kuzenbo
13,135
597
44
2
0
443,743
1
W
Heimdallr
12,683
577
85
4
0
314,008
0
L
Chang'e
11,968
544
74
3
0
326,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role