Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 16
God Stats
1W - 2L
1,225 SR
Queue Stats
2W - 5L
1,067 Elo+
Solo
Nu Wa
Nu Wa
AIgernop_Krieger
Nu Wa
Level 29
God Stats
4W - 8L
1,156 SR
Queue Stats
26W - 45L
1,195 Elo+
Solo
Scylla
Scylla
AikiShinobi
Scylla
Level 16
God Stats
9W - 11L
1,089 SR
Queue Stats
181W - 231L
1,076 Elo+
Solo
Ravana
Ravana
xxMaD MaNxx77
Ravana
Level 28
God Stats
4W - 8L
1,422 SR
Queue Stats
167W - 203L
1,293 Elo+
Solo
Team Averages
Level 23
1,278 SR
1,226 Elo+

VS

Team Averages
Level 20
1,311 SR
1,112 Elo+
Arachne
Arachne
Cown-Tha-Clown
Arachne
Level 25
God Stats
204W - 153L
1,355 SR
Queue Stats
749W - 852L
1,214 Elo+
Party 1
Izanami
Izanami
Getuhm
Izanami
Level 10
God Stats
2W - 9L
913 SR
Queue Stats
427W - 573L
994 Elo+
Party 1
Scylla
Scylla
Neutronized
Scylla
Level 44
God Stats
31W - 31L
1,423 SR
Queue Stats
202W - 231L
1,203 Elo+
Party 1
Ah Puch
Ah Puch
necromancerpete
Ah Puch
Level 6
God Stats
1W - 3L
1,148 SR
Queue Stats
1W - 6L
1,000 Elo+
Solo
Amaterasu
Amaterasu
vep70
Amaterasu
Level 15
God Stats
17W - 15L
1,712 SR
Queue Stats
270W - 259L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 2 / 2
8,465
470
7,566
14,690
13,176
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
 
Mercury
10
0 / 12 / 2
6,686
371
1,897
14,682
5,365
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

5
0 / 1 / 2
5,602
311
382
3,314
948
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
7
0 / 1 / 1
5,993
333
1,569
5,260
1,449
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 5 / 1
8,812
490
7,932
10,667
5,541
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
9,942
552
3,829
10,901
4,131
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Getuhm
Izanami
12
0 / 1 / 1
8,601
478
7,219
6,124
2,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
13
9 / 3 / 2
9,724
540
16,618
6,831
1,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
6 / 4 / 5
9,487
527
8,492
7,939
2,447
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
vep70
Amaterasu
14
1 / 1 / 1
9,250
514
2,051
11,167
6,717
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
20
21
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
2
1.5
L
Mercury
 
Mercury
0
12
2
0.08
L
0
1
2
1
L
Scylla
0
1
1
0.5
W
4
1
4
6
W
Izanami
Getuhm
Izanami
0
1
1
0.5
W
Scylla
9
3
2
3.33
W
6
4
5
2.13
W
Amaterasu
vep70
Amaterasu
1
1
1
1.5
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,346
Damage
38,209
48,613
Taken
42,962
26,479
Mitigated
17,358
3,545
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,566
596
243
1,111
14,690
13,176
0
5,868
8,822
32,738
0
L
Mercury
 
Mercury
1,897
628
0
344
14,682
5,365
866
7,471
7,211
0
24,654
L
382
303
0
67
3,314
948
0
2,392
922
4,213
0
L
Scylla
1,569
593
0
280
5,260
1,449
78
3,929
1,331
10,042
0
W
3,829
2,834
423
4,645
10,901
4,131
798
1,696
9,205
0
48,923
W
Izanami
Getuhm
Izanami
7,219
4,054
0
1,020
6,124
2,082
4,498
3,164
2,960
0
47,277
W
Scylla
16,618
2,273
0
1,059
6,831
1,981
3,305
2,465
4,366
45,828
0
W
8,492
1,554
0
1,837
7,939
2,447
1,429
139
7,800
31,324
0
W
Amaterasu
vep70
Amaterasu
2,051
672
0
4,591
11,167
6,717
2,198
2,053
8,074
0
43,945
L
7,932
1,672
0
1,500
10,667
5,541
0
5,450
5,217
0
34,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,558
Gold Earned
47,004
169
Minions Killed
364
0
Camps Cleared
0
1,089,673
Distance Traveled
1,461,799
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,465
470
49
3
0
332,248
1
L
Mercury
6,686
371
40
2
0
240,750
0
L
Nu Wa
5,602
311
4
0
0
82,179
0
L
Scylla
5,993
333
27
2
0
89,938
0
W
Arachne
9,942
552
85
5
0
280,868
0
W
Izanami
8,601
478
89
5
0
274,514
3
W
Scylla
9,724
540
62
3
0
293,567
1
W
Ah Puch
9,487
527
58
3
0
260,527
0
W
Amaterasu
9,250
514
70
4
0
352,323
0
L
Ravana
8,812
490
49
3
0
344,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role