Player Matchup

Jormungandr
Jormungandr
Gralkene
Jormungandr
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
264W - 261L
1,581 Elo+
Solo
Neith
Neith
bigtiddieelf
Neith
Level 44
God Stats
12W - 8L
1,516 SR
Queue Stats
239W - 106L
1,608 Elo+
Party 1
He Bo
He Bo
ifuseekamaterasu
He Bo
Level 69
God Stats
4W - 4L
1,285 SR
Queue Stats
297W - 177L
1,595 Elo+
Party 1
Team Averages
Level 73
1,433 SR
1,595 Elo+

VS

Team Averages
Level 93
1,720 SR
1,594 Elo+
Chang'e
Chang'e
MasterZX3
Chang'e
Level 103
God Stats
2W - 0L
1,859 SR
Queue Stats
16W - 16L
1,634 Elo+
Solo
Odin
Odin
SpectureSn4ke23
Odin
Level 69
God Stats
13W - 7L
1,589 SR
Queue Stats
63W - 47L
1,585 Elo+
Party 2
Ra
Ra
VictoryLegend
Ra
Level 108
God Stats
10W - 9L
1,711 SR
Queue Stats
62W - 49L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gralkene
Jormungandr
10
0 / 8 / 7
8,889
593
7,196
13,780
10,403
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 7 / 2
10,617
708
8,789
10,942
3,876
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 7 / 2
9,610
641
8,880
9,536
3,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MasterZX3
Chang'e
14
3 / 3 / 17
11,095
740
8,018
14,718
13,954
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 1 / 8
10,061
671
8,408
8,934
7,553
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
15 / 4 / 4
12,254
817
12,567
12,622
5,120
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
8
Kills
22
22
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Gralkene
Jormungandr
0
8
7
0.44
W
Chang'e
MasterZX3
Chang'e
3
3
17
3.83
W
4
1
8
8
W
15
4
4
4.25
L
4
7
2
0.71
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,865
Damage
28,993
34,258
Taken
36,274
17,587
Mitigated
26,627
3,884
Healing
16,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Gralkene
Jormungandr
7,196
1,243
0
320
13,780
10,403
0
8,177
5,603
20,294
0
W
Chang'e
MasterZX3
Chang'e
8,018
381
2,638
5,366
14,718
13,954
968
6,700
8,018
33,663
0
W
8,408
1,069
0
359
8,934
7,553
95
4,361
4,573
0
27,792
W
12,567
2,052
3,675
4,640
12,622
5,120
1,099
5,237
7,385
49,344
0
L
8,789
3,901
0
1,934
10,942
3,876
0
6,237
4,705
0
33,626
L
8,880
434
0
1,630
9,536
3,308
0
6,195
3,341
27,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,116
Gold Earned
33,410
133
Minions Killed
171
0
Camps Cleared
0
692,446
Distance Traveled
839,986
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,889
593
28
2
0
244,864
1
W
Chang'e
11,095
740
48
3
0
278,986
1
W
Odin
10,061
671
25
2
0
290,207
8
W
Ra
12,254
817
98
7
0
270,793
4
L
Neith
10,617
708
65
4
0
202,067
3
L
He Bo
9,610
641
40
3
0
245,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role