Player Matchup

Artio
Artio
RKellyOnAMouse
Artio
Level 109
God Stats
3W - 1L
1,663 SR
Queue Stats
75W - 55L
1,708 Elo+
Party 2
Ares
Ares
RumbleShade
Ares
Level 147
God Stats
2W - 0L
1,757 SR
Queue Stats
56W - 39L
1,700 Elo+
Party 2
Neith
Neith
narrington12345
Neith
Level 18
God Stats
7W - 2L
1,596 SR
Queue Stats
11W - 6L
1,634 Elo+
Party 2
Team Averages
Level 91
1,672 SR
1,681 Elo+

VS

Team Averages
Level 80
1,594 SR
1,525 Elo+
Terra
Terra
CyanideAndMtDew
Terra
Level 113
God Stats
5W - 4L
1,849 SR
Queue Stats
91W - 85L
1,505 Elo+
Party 1
Jing Wei
Jing Wei
MitchmfWhited
Jing Wei
Level 107
God Stats
1W - 1L
1,400 SR
Queue Stats
82W - 80L
1,505 Elo+
Party 1
Merlin
Merlin
Py1on
Merlin
Level 21
God Stats
3W - 2L
1,533 SR
Queue Stats
53W - 31L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
9,694
692
8,454
16,974
20,542
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
7 / 2 / 4
10,204
729
11,069
14,935
13,277
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 5 / 7
8,692
621
5,084
8,657
3,410
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 3
8,647
618
5,616
12,933
9,226
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
MitchmfWhited
Jing Wei
10
1 / 4 / 3
8,435
603
5,409
8,448
2,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Py1on
Merlin
12
5 / 3 / 2
9,923
709
14,504
9,340
3,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
12
Kills
8
8
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Jing Wei
MitchmfWhited
Jing Wei
1
4
3
0.63
L
Merlin
Py1on
Merlin
5
3
2
2
W
4
1
5
6.5
W
7
2
4
4.5
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,607
Damage
25,529
40,566
Taken
30,721
37,229
Mitigated
15,333
7,987
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,616
785
1,692
3,507
12,933
9,226
0
7,316
5,617
16,346
0
L
Jing Wei
MitchmfWhited
Jing Wei
5,409
3,885
747
1,394
8,448
2,881
455
6,587
1,861
0
26,221
L
Merlin
Py1on
Merlin
14,504
1,627
0
1,504
9,340
3,226
0
5,742
3,598
52,316
0
W
8,454
1,178
2,347
4,693
16,974
20,542
240
8,291
8,683
31,032
0
W
11,069
173
0
250
14,935
13,277
47
6,887
8,048
21,687
0
W
5,084
2,125
0
697
8,657
3,410
222
4,966
3,691
0
20,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,590
Gold Earned
27,005
108
Minions Killed
143
0
Camps Cleared
0
747,586
Distance Traveled
754,951
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,647
618
15
1
0
251,002
4
L
Jing Wei
8,435
603
35
3
0
260,282
2
L
Merlin
9,923
709
93
7
0
243,667
4
W
Artio
9,694
692
42
3
0
269,316
1
W
Ares
10,204
729
25
2
0
250,875
0
W
Neith
8,692
621
41
3
0
227,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role