Player Matchup

Neith
Neith
I H0bbes I
Neith
Level 6
God Stats
3W - 8L
1,225 SR
Queue Stats
3W - 9L
1,190 Elo+
Party 3
Fenrir
Fenrir
MichiganMalik
Fenrir
Level 17
God Stats
1W - 2L
1,646 SR
Queue Stats
33W - 56L
1,302 Elo+
Party 1
Discordia
Discordia
hogimo
Discordia
Level 17
God Stats
0W - 2L
1,658 SR
Queue Stats
5W - 9L
1,411 Elo+
Party 1
Fafnir
Fafnir
xXGHOSTEZXx
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,396 Elo+
Solo
Nemesis
Nemesis
xsSphInXlLTTsx
Nemesis
Level 4
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 3L
1,116 Elo+
Party 3
Team Averages
Level 15
1,466 SR
1,283 Elo+

VS

Team Averages
Level 22
1,523 SR
1,395 Elo+
Izanami
Izanami
Jarliona
Izanami
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Open Esophagus
Kukulkan
Level 26
God Stats
5W - 3L
1,510 SR
Queue Stats
5W - 4L
1,329 Elo+
Party 2
Bacchus
Bacchus
PurppDog
Bacchus
Level 26
God Stats
4W - 4L
1,598 SR
Queue Stats
5W - 10L
1,329 Elo+
Party 2
Zeus
Zeus
TopSWagMAn101
Zeus
Level 19
God Stats
6W - 4L
1,563 SR
Queue Stats
8W - 5L
1,475 Elo+
Solo
Thanatos
Thanatos
darkstakler101
Thanatos
Level 17
God Stats
13W - 13L
1,445 SR
Queue Stats
85W - 83L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 5 / 5
10,410
946
8,085
9,595
3,535
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
8 / 10 / 2
12,256
1,114
16,995
20,939
16,754
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
hogimo
Discordia
16
2 / 3 / 2
10,399
945
8,130
9,628
3,519
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
17
3 / 10 / 8
12,196
1,109
8,787
22,241
14,960
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 7 / 5
9,839
894
2,915
11,345
4,896
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

85

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jarliona
Izanami
18
7 / 5 / 18
11,901
1,082
16,382
12,454
7,313
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
20
10 / 2 / 19
14,140
1,285
24,450
10,485
4,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
PurppDog
Bacchus
19
3 / 1 / 18
11,633
1,058
9,035
11,399
8,154
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 1 / 2
8,671
788
157
750
164
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
19
15 / 5 / 10
13,579
1,234
15,822
15,340
6,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
102
14
Kills
35
35
Deaths
14
22
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
5
0.7
W
Izanami
Jarliona
Izanami
7
5
18
3.2
L
8
10
2
0.9
W
Kukulkan
10
2
19
9.75
W
Bacchus
PurppDog
Bacchus
3
1
18
12
W
0
1
2
1
W
Thanatos
15
5
10
4
L
Discordia
hogimo
Discordia
2
3
2
1
L
Fafnir
3
10
8
0.7
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,912
Damage
65,846
73,748
Taken
50,428
43,664
Mitigated
27,216
8,396
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,085
4,488
0
600
9,595
3,535
0
3,621
5,974
0
33,766
W
Izanami
Jarliona
Izanami
16,382
12,812
0
0
12,454
7,313
0
3,605
8,849
0
33,982
L
16,995
6,528
0
3,563
20,939
16,754
0
8,462
12,477
0
33,354
W
Kukulkan
24,450
3,287
0
189
10,485
4,765
0
4,232
6,253
59,187
0
W
Bacchus
PurppDog
Bacchus
9,035
1,211
291
862
11,399
8,154
0
3,935
7,464
14,551
0
W
157
64
0
0
750
164
0
82
668
1,557
0
W
Thanatos
15,822
4,772
0
8,312
15,340
6,820
0
5,063
10,277
0
26,831
L
Discordia
hogimo
Discordia
8,130
732
0
360
9,628
3,519
0
4,869
4,759
32,060
0
L
Fafnir
8,787
4,176
831
2,335
22,241
14,960
0
12,923
9,318
16,942
0
L
2,915
628
0
707
11,345
4,896
0
3,767
7,578
0
10,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,100
Gold Earned
59,924
159
Minions Killed
176
5
Camps Cleared
3
778,219
Distance Traveled
768,536
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,410
946
56
5
1
141,897
2
W
Izanami
11,901
1,082
33
3
0
175,742
0
L
Fenrir
12,256
1,114
29
3
1
196,786
0
W
Kukulkan
14,140
1,285
90
8
0
195,207
1
W
Bacchus
11,633
1,058
19
2
0
197,427
0
W
Zeus
8,671
788
4
0
3
28,697
0
W
Thanatos
13,579
1,234
30
3
0
171,463
0
L
Discordia
10,399
945
47
4
2
184,798
0
L
Fafnir
12,196
1,109
19
2
0
153,415
0
L
Nemesis
9,839
894
8
1
1
101,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role