Player Matchup

Scylla
Scylla
Gold I
DesiDoes
Scylla
Gold I
Level 159
God Stats
32W - 18L
1,553 SR
Queue Stats
106W - 86L
1,620 MMR
Party 2
Horus
Horus
Platinum III
SnipezTheLegend
Horus
Platinum III
Level 117
God Stats
1W - 2L
1,243 SR
Queue Stats
440W - 449L
1,899 MMR
Party 2
Odin
Odin
Gold III
noobiownu
Odin
Gold III
Level 108
God Stats
6W - 5L
1,579 SR
Queue Stats
246W - 188L
1,406 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,458 SR
1,642 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,593 SR
1,635 MMR
Baron Samedi
Baron Samedi
Gold IV
Sen0rL0gic
Baron Samedi
Gold IV
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,701 MMR
Party 1
Nike
Nike
Gold II
beau beube
Nike
Gold II
Level 118
God Stats
11W - 16L
1,714 SR
Queue Stats
112W - 114L
1,628 MMR
Solo
Neith
Neith
Gold I
massaCHRIStic
Neith
Gold I
Level 160
God Stats
11W - 10L
1,564 SR
Queue Stats
214W - 220L
1,576 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DesiDoes
Scylla
17
7 / 2 / 3
15,409
670
28,861
13,152
3,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 6
15,310
666
8,471
22,812
13,918
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
14
3 / 4 / 10
14,669
638
8,925
18,981
23,173
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
HeimdallrYemojaKhepriPersephoneKukulkan

VS

Bans
ChaacHou YiKumbhakarnaMedusaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sen0rL0gic
Baron Samedi
14
3 / 5 / 5
14,089
613
14,170
19,803
7,885
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 4 / 5
13,850
602
12,260
20,377
22,223
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
2 / 5 / 6
13,559
590
13,027
15,381
4,816
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
13
Kills
10
10
Deaths
14
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
DesiDoes
Scylla
7
2
3
4.25
L
Baron Samedi
Sen0rL0gic
Baron Samedi
3
5
5
1.1
W
3
4
6
1.5
L
5
4
5
1.88
L
2
5
6
1
W
Odin
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,257
Damage
39,457
54,945
Taken
55,561
40,662
Mitigated
34,924
17,427
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DesiDoes
Scylla
28,861
1,595
0
4,313
13,152
3,571
1,686
2,896
10,256
103,859
0
L
Baron Samedi
Sen0rL0gic
Baron Samedi
14,170
562
2,654
4,554
19,803
7,885
800
8,810
10,993
68,390
0
W
8,471
4,835
5,709
6,332
22,812
13,918
983
5,632
17,180
0
47,841
L
12,260
808
0
2,228
20,377
22,223
582
12,914
7,463
0
38,991
L
13,027
4,995
0
3,374
15,381
4,816
2,066
7,487
7,894
0
73,326
W
Odin
8,925
1,365
0
1,073
18,981
23,173
53
5,701
13,280
6
42,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,388
Gold Earned
41,498
256
Minions Killed
261
0
Camps Cleared
0
1,294,174
Distance Traveled
1,163,912
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,409
670
148
6
0
406,441
6
L
Baron Samedi
14,089
613
86
4
0
397,994
5
W
Horus
15,310
666
53
2
0
446,340
4
L
Nike
13,850
602
64
3
0
413,086
9
L
Neith
13,559
590
111
5
0
352,832
2
W
Odin
14,669
638
55
2
0
441,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role