Player Matchup

Susano
Susano
CarbonGalaxy_1
Susano
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 19L
1,500 Elo+
Party 4
Fenrir
Fenrir
ImNeselo
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,500 Elo+
Party 4
Thoth
Thoth
PureLithium
Thoth
Level 89
God Stats
5W - 10L
1,232 SR
Queue Stats
316W - 308L
1,523 Elo+
Party 1
Ah Puch
Ah Puch
Skullzarr
Ah Puch
Level 84
God Stats
4W - 1L
1,788 SR
Queue Stats
199W - 207L
1,453 Elo+
Party 1
Neith
Neith
TopMeDaddy
Neith
Level 7
God Stats
2W - 4L
1,573 SR
Queue Stats
24W - 17L
1,518 Elo+
Party 1
Team Averages
Level 61
1,519 SR
1,499 Elo+

VS

Team Averages
Level 76
1,603 SR
1,545 Elo+
Eset
Eset
Etchasketch18
Eset
Level 125
God Stats
12W - 4L
1,946 SR
Queue Stats
315W - 288L
1,545 Elo+
Party 3
Ah Puch
Ah Puch
SnuggleBear420
Ah Puch
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 127L
1,502 Elo+
Party 2
Artio
Artio
TheVikingInvader
Artio
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
559W - 569L
1,586 Elo+
Party 2
Anhur
Anhur
dubzies
Anhur
Level 49
God Stats
20W - 26L
1,504 SR
Queue Stats
469W - 455L
1,547 Elo+
Party 3
Camazotz
Camazotz
iReBuL
Camazotz
Level 88
God Stats
5W - 1L
1,562 SR
Queue Stats
143W - 134L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,220
537
489
3,867
854
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
ImNeselo
Fenrir
6
1 / 0 / 0
3,267
545
753
2,850
1,589
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

2
0 / 2 / 0
2,737
456
86
1,129
305
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Skullzarr
Ah Puch
4
1 / 2 / 1
3,176
529
3,343
1,809
355
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
4
1 / 4 / 1
3,206
534
2,041
3,451
619
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 0 / 2
4,767
795
2,284
1,703
332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

7
1 / 1 / 0
4,013
669
1,802
2,322
1,005
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
0 / 1 / 4
3,596
599
780
3,658
1,311
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
dubzies
Anhur
6
2 / 1 / 1
3,764
627
1,299
2,834
694
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
iReBuL
Camazotz
7
3 / 0 / 3
4,457
743
2,610
3,533
847
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
10
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
4
0
2
5
L
Fenrir
ImNeselo
Fenrir
1
0
0
1
L
0
2
0
0
L
Ah Puch
Skullzarr
Ah Puch
1
2
1
0.75
W
1
1
0
1
W
0
1
4
2
L
Neith
1
4
1
0.38
W
Anhur
dubzies
Anhur
2
1
1
2.5
W
Camazotz
iReBuL
Camazotz
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,712
Damage
8,775
13,106
Taken
14,050
3,722
Mitigated
4,189
3,323
Healing
6,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
489
175
0
895
3,867
854
0
711
3,156
0
9,222
W
2,284
458
181
375
1,703
332
0
86
1,617
17,897
0
L
Fenrir
ImNeselo
Fenrir
753
248
0
1,267
2,850
1,589
0
1,747
1,103
0
4,035
L
86
0
0
127
1,129
305
0
719
410
3,371
0
L
Ah Puch
Skullzarr
Ah Puch
3,343
358
0
362
1,809
355
0
641
1,168
8,090
0
W
1,802
319
0
1,001
2,322
1,005
165
0
2,322
13,365
0
W
780
136
33
1,005
3,658
1,311
0
1,713
1,945
4,067
0
L
Neith
2,041
1,198
0
672
3,451
619
135
1,048
2,403
0
7,170
W
Anhur
dubzies
Anhur
1,299
919
0
1,161
2,834
694
0
1,308
1,526
0
12,501
W
Camazotz
iReBuL
Camazotz
2,610
1,154
0
2,445
3,533
847
465
322
3,211
0
18,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,606
Gold Earned
20,597
54
Minions Killed
118
0
Camps Cleared
0
429,043
Distance Traveled
498,804
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,220
537
26
4
0
123,645
1
W
Eset
4,767
795
34
6
0
109,456
2
L
Fenrir
3,267
545
8
1
0
96,935
0
L
Thoth
2,737
456
3
1
0
34,532
0
L
Ah Puch
3,176
529
6
1
0
74,825
1
W
Ah Puch
4,013
669
20
3
0
86,349
0
W
Artio
3,596
599
6
1
0
101,330
0
L
Neith
3,206
534
11
2
0
99,106
0
W
Anhur
3,764
627
25
4
0
91,974
1
W
Camazotz
4,457
743
33
6
0
109,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role