Player Matchup

Sun Wukong
Sun Wukong
Gold V
Chromasys
Sun Wukong
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,546 MMR
Solo
Izanami
Izanami
Gold I
GetMerced18
Izanami
Gold I
Level 102
God Stats
161W - 134L
1,683 SR
Queue Stats
463W - 472L
1,547 MMR
Party 1
Kukulkan
Kukulkan
Gold II
balthizor1
Kukulkan
Gold II
Level 68
God Stats
12W - 5L
1,754 SR
Queue Stats
141W - 125L
1,506 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 99
1,646 SR
1,533 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,758 SR
1,534 MMR
Ne Zha
Ne Zha
Gold II
CorteZoro
Ne Zha
Gold II
Level 103
God Stats
17W - 14L
1,572 SR
Queue Stats
90W - 72L
1,453 MMR
Party 2
Merlin
Merlin
Gold II
Imu_Sabby
Merlin
Gold II
Level 128
God Stats
3W - 2L
1,813 SR
Queue Stats
159W - 189L
1,554 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
Vrtist
Xing Tian
Platinum IV
Level 127
God Stats
110W - 72L
1,890 SR
Queue Stats
595W - 701L
1,594 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chromasys
Sun Wukong
11
1 / 6 / 2
11,166
532
12,355
22,098
20,923
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
GetMerced18
Izanami
13
3 / 5 / 2
12,479
594
6,372
15,749
5,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
balthizor1
Kukulkan
13
2 / 6 / 3
12,308
586
10,806
11,636
4,011
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
KumbhakarnaOdinChaacBacchusHeimdallr

VS

Bans
AchillesHou YiNeithCupidMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CorteZoro
Ne Zha
16
10 / 0 / 5
14,699
700
18,097
11,245
4,068
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Imu_Sabby
Merlin
15
3 / 2 / 8
13,664
651
13,162
10,674
3,906
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Vrtist
Xing Tian
13
4 / 4 / 7
13,984
666
11,389
19,194
18,618
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
17
17
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chromasys
Sun Wukong
1
6
2
0.33
W
Ne Zha
CorteZoro
Ne Zha
10
0
5
12.5
L
Izanami
GetMerced18
Izanami
3
5
2
0.8
W
Merlin
Imu_Sabby
Merlin
3
2
8
3.5
W
Xing Tian
Vrtist
Xing Tian
4
4
7
1.88
L
Kukulkan
balthizor1
Kukulkan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,533
Damage
42,648
49,483
Taken
41,113
30,019
Mitigated
26,592
7,862
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chromasys
Sun Wukong
12,355
3,477
0
5,863
22,098
20,923
22
12,254
9,844
0
39,331
W
Ne Zha
CorteZoro
Ne Zha
18,097
5,567
0
6,141
11,245
4,068
394
2,798
8,447
0
76,538
L
Izanami
GetMerced18
Izanami
6,372
2,228
0
1,692
15,749
5,085
92
7,397
8,352
0
46,433
W
Merlin
Imu_Sabby
Merlin
13,162
1,035
0
1,817
10,674
3,906
1,642
2,346
8,328
83,742
0
W
Xing Tian
Vrtist
Xing Tian
11,389
824
0
882
19,194
18,618
398
6,065
13,129
29,252
0
L
Kukulkan
balthizor1
Kukulkan
10,806
372
0
307
11,636
4,011
20
4,924
6,712
57,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,953
Gold Earned
42,347
235
Minions Killed
262
0
Camps Cleared
0
1,090,928
Distance Traveled
1,191,716
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,166
532
52
2
0
384,910
5
W
Ne Zha
14,699
700
81
4
0
428,853
4
L
Izanami
12,479
594
62
3
0
357,664
9
W
Merlin
13,664
651
154
7
0
354,379
6
W
Xing Tian
13,984
666
27
1
0
408,484
5
L
Kukulkan
12,308
586
121
6
0
348,354
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role