Player Matchup

Nemesis
Nemesis
DIRTY DU3C3
Nemesis
Level 54
God Stats
13W - 11L
1,212 SR
Queue Stats
82W - 79L
1,279 Elo+
Party 1
Neith
Neith
TrippieChomp
Neith
Level 20
God Stats
40W - 42L
1,419 SR
Queue Stats
44W - 49L
1,166 Elo+
Party 1
Horus
Horus
nova4667
Horus
Level 44
God Stats
6W - 7L
1,625 SR
Queue Stats
93W - 122L
1,385 Elo+
Solo
Team Averages
Level 39
1,418 SR
1,276 Elo+

VS

Team Averages
Level 26
1,707 SR
1,303 Elo+
Fenrir
Fenrir
GoldIvoryKing
Fenrir
Level 28
God Stats
6W - 4L
1,935 SR
Queue Stats
366W - 343L
1,283 Elo+
Party 2
Hel
Hel
Saphira890
Hel
Level 25
God Stats
1W - 1L
1,685 SR
Queue Stats
2W - 2L
1,644 Elo+
Solo
Ne Zha
Ne Zha
nativethunder38
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 79L
981 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DIRTY DU3C3
Nemesis
15
13 / 2 / 6
12,303
769
11,778
16,307
6,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
2 / 4 / 8
10,195
637
7,348
9,043
2,825
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
nova4667
Horus
13
9 / 1 / 7
12,048
753
8,650
11,013
4,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
10,116
632
5,379
11,495
4,954
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
2 / 9 / 3
9,309
582
9,285
11,335
3,500
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 10 / 3
9,041
565
5,642
13,694
4,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
24
Kills
7
7
Deaths
25
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DIRTY DU3C3
Nemesis
13
2
6
8
L
4
6
2
0.83
L
2
9
3
0.39
W
2
4
8
1.5
L
1
10
3
0.25
W
Horus
nova4667
Horus
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,776
Damage
20,306
36,363
Taken
36,524
13,845
Mitigated
12,524
16,649
Healing
3,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DIRTY DU3C3
Nemesis
11,778
7,112
624
6,160
16,307
6,167
1,462
5,928
10,379
0
38,219
L
5,379
958
0
908
11,495
4,954
0
92
11,403
0
17,712
L
9,285
1,146
1,070
1,620
11,335
3,500
0
0
11,335
33,572
0
W
7,348
3,448
303
3,124
9,043
2,825
668
2,030
7,013
0
22,934
L
5,642
2,208
0
98
13,694
4,070
0
0
13,694
0
17,335
W
Horus
nova4667
Horus
8,650
4,111
2,232
4,206
11,013
4,853
1,369
1,431
9,582
0
43,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,546
Gold Earned
28,466
153
Minions Killed
104
0
Camps Cleared
0
819,432
Distance Traveled
741,281
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,303
769
67
4
0
334,025
0
L
Fenrir
10,116
632
34
2
0
247,306
3
L
Hel
9,309
582
46
3
0
228,499
0
W
Neith
10,195
637
27
2
0
170,911
1
L
Ne Zha
9,041
565
24
2
0
265,476
1
W
Horus
12,048
753
59
4
0
314,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role