Player Matchup

Fenrir
Fenrir
Silver V
 
Fenrir
Silver V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Bronze I
FichoNeitor666
Kukulkan
Bronze I
Level 147
God Stats
58W - 44L
1,650 SR
Queue Stats
88W - 115L
904 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze II
That_Bad_Random
Kuzenbo
Bronze II
Level 155
God Stats
38W - 27L
1,472 SR
Queue Stats
397W - 400L
687 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,541 SR
1,030 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,503 SR
1,196 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze II
 
Ah Muzen Cab
Bronze II
Level 44
God Stats
4W - 8L
1,454 SR
Queue Stats
59W - 85L
876 MMR
Solo
Yemoja
Yemoja
Bronze I
 
Yemoja
Bronze I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Silver V
HarIequinsAngel
Merlin
Silver V
Level 98
God Stats
6W - 7L
1,555 SR
Queue Stats
18W - 20L
1,213 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 1 / 11
8,315
693
3,529
7,109
2,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
12
11 / 1 / 2
9,843
820
13,258
5,724
2,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 1 / 10
7,986
666
3,183
11,646
13,861
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BacchusZeusChaacKumbhakarnaAnubis

VS

Bans
MedusaAresCupidOdinChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 5 / 1
6,947
579
4,055
9,728
3,339
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
 
Yemoja
8
0 / 4 / 2
7,048
587
1,899
7,081
6,423
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 4 / 0
8,781
732
7,858
7,929
2,661
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
3
3
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
11
7.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
5
1
0.1
L
Yemoja
 
Yemoja
0
4
2
0.25
W
Kukulkan
11
1
2
12
L
3
4
0
0.75
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,970
Damage
13,812
24,479
Taken
24,738
18,569
Mitigated
12,423
5,407
Healing
6,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,529
619
668
1,399
7,109
2,607
840
2,838
4,271
0
14,229
L
Ah Muzen Cab
 
Ah Muzen Cab
4,055
1,058
637
2,374
9,728
3,339
0
6,633
3,095
0
23,960
L
Yemoja
 
Yemoja
1,899
459
2,354
407
7,081
6,423
0
5,230
1,851
10,448
0
W
Kukulkan
13,258
464
1,050
1,179
5,724
2,101
902
3,029
2,695
48,422
0
L
7,858
337
0
263
7,929
2,661
0
4,657
3,272
35,577
0
W
3,183
1,267
0
1,111
11,646
13,861
143
3,918
7,728
11,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
22,776
147
Minions Killed
127
0
Camps Cleared
0
675,307
Distance Traveled
580,078
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,315
693
34
3
0
247,292
0
L
Ah Muzen Cab
6,947
579
42
4
0
199,306
0
L
Yemoja
7,048
587
28
2
0
189,163
7
W
Kukulkan
9,843
820
88
7
0
204,850
1
L
Merlin
8,781
732
57
5
0
191,609
2
W
Kuzenbo
7,986
666
25
2
0
223,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role