Player Matchup

Chang'e
Chang'e
Gold I
All Good 46
Chang'e
Gold I
Level 138
God Stats
4W - 1L
1,978 SR
Queue Stats
36W - 29L
1,716 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
Dandyydanny
Hou Yi
Gold IV
Level 126
God Stats
6W - 1L
2,038 SR
Queue Stats
31W - 27L
1,603 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
shearm
Kuzenbo
Gold III
Level 85
God Stats
10W - 10L
1,831 SR
Queue Stats
31W - 26L
1,618 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,949 SR
1,645 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,500 SR
1,590 MMR
Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Gold V
DevilsReject550
Medusa
Gold V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,603 MMR
Solo
Vulcan
Vulcan
Gold V
LilGumby22
Vulcan
Gold V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,667 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
All Good 46
Chang'e
16
9 / 5 / 7
15,411
734
14,990
19,563
7,066
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
14
4 / 5 / 8
13,218
629
11,702
16,817
5,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
shearm
Kuzenbo
15
5 / 2 / 14
14,350
683
15,477
21,090
25,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
HeimdallrPersephoneBastetKumbhakarnaBacchus

VS

Bans
OdinSkadiSusanoNeithArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
3 / 6 / 6
12,751
607
18,940
21,985
25,699
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 6 / 4
13,022
620
11,083
15,699
5,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
LilGumby22
Vulcan
14
4 / 7 / 5
13,157
627
16,920
14,015
5,107
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
18
Kills
12
12
Deaths
19
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
6
6
1
W
Chang'e
All Good 46
Chang'e
9
5
7
2.5
W
Hou Yi
4
5
8
1.6
L
5
6
4
1.17
L
Vulcan
LilGumby22
Vulcan
4
7
5
0.93
W
Kuzenbo
shearm
Kuzenbo
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,169
Damage
46,943
57,470
Taken
51,699
38,985
Mitigated
36,214
22,268
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
18,940
4,447
0
5,620
21,985
25,699
23
10,799
11,186
0
66,253
W
Chang'e
All Good 46
Chang'e
14,990
734
6,808
10,404
19,563
7,066
821
4,939
14,624
77,652
0
W
Hou Yi
11,702
5,889
0
2,530
16,817
5,926
2,029
5,187
11,630
0
51,659
L
11,083
5,078
0
1,045
15,699
5,408
1,353
8,377
7,322
0
53,907
L
Vulcan
LilGumby22
Vulcan
16,920
5,196
0
600
14,015
5,107
0
11,089
2,926
64,198
0
W
Kuzenbo
shearm
Kuzenbo
15,477
4,802
0
2,526
21,090
25,993
132
7,166
13,924
40,056
1,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,979
Gold Earned
38,930
246
Minions Killed
259
0
Camps Cleared
0
1,187,175
Distance Traveled
1,101,850
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,751
607
67
3
0
357,582
3
W
Chang'e
15,411
734
132
6
0
393,331
2
W
Hou Yi
13,218
629
82
4
0
337,790
3
L
Medusa
13,022
620
78
4
0
378,322
4
L
Vulcan
13,157
627
114
5
0
365,946
5
W
Kuzenbo
14,350
683
32
2
0
456,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role