Player Matchup

Ra
Ra
CassioGB15
Ra
Level 5
God Stats
10W - 8L
1,500 SR
Queue Stats
329W - 323L
1,500 Elo+
Solo
Mercury
Mercury
DuSilVa
Mercury
Level 17
God Stats
5W - 3L
1,244 SR
Queue Stats
16W - 15L
1,387 Elo+
Solo
Anhur
Anhur
Muruk93
Anhur
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 48L
1,535 Elo+
Solo
King Arthur
King Arthur
Zarcchel
King Arthur
Level 14
God Stats
2W - 2L
1,185 SR
Queue Stats
8W - 14L
1,246 Elo+
Solo
Olorun
Olorun
viniver
Olorun
Level 12
God Stats
17W - 23L
1,358 SR
Queue Stats
315W - 337L
1,195 Elo+
Solo
Team Averages
Level 15
1,357 SR
1,373 Elo+

VS

Team Averages
Level 14
1,446 SR
1,339 Elo+
Ra
Ra
FERONKILER900
Ra
Level 21
God Stats
3W - 6L
1,488 SR
Queue Stats
232W - 272L
1,347 Elo+
Solo
Pele
Pele
Pratigames
Pele
Level 16
God Stats
3W - 7L
1,200 SR
Queue Stats
15W - 22L
1,283 Elo+
Party 1
Thanatos
Thanatos
Six_Mandalorian
Thanatos
Level 7
God Stats
3W - 4L
1,491 SR
Queue Stats
6W - 5L
1,477 Elo+
Solo
Freya
Freya
dragaothigo
Freya
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,159 Elo+
Party 1
Anubis
Anubis
mitocondria_vb
Anubis
Level 11
God Stats
0W - 1L
1,552 SR
Queue Stats
2W - 4L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 9
10,037
478
5,345
9,024
3,928
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
DuSilVa
Mercury
19
18 / 3 / 4
13,146
626
14,626
22,609
8,671
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
Muruk93
Anhur
19
22 / 2 / 10
13,112
624
26,967
18,304
7,660
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Zarcchel
King Arthur
15
3 / 2 / 18
10,974
523
9,710
18,789
15,038
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
viniver
Olorun
15
7 / 2 / 16
11,190
533
10,021
13,884
8,091
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 9 / 0
8,687
414
12,945
15,479
9,199
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
3 / 11 / 2
8,094
385
8,929
19,042
4,256
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
13
1 / 9 / 4
8,569
408
8,348
12,476
2,959
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 14 / 3
8,408
400
6,816
20,195
6,817
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 9 / 2
8,058
384
9,244
10,639
2,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
24
52
Kills
13
14
Deaths
52
57
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
5
9
1.3
W
Mercury
DuSilVa
Mercury
18
3
4
6.67
L
6
9
0
0.67
W
Anhur
Muruk93
Anhur
22
2
10
13.5
L
3
11
2
0.36
L
Thanatos
1
9
4
0.33
W
King Arthur
Zarcchel
King Arthur
3
2
18
6
L
2
14
3
0.25
L
1
9
2
0.22
W
Olorun
viniver
Olorun
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,669
Damage
46,282
82,610
Taken
77,831
43,388
Mitigated
26,194
34,053
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,345
1,024
3,170
2,529
9,024
3,928
925
6,273
2,751
34,556
0
W
Mercury
DuSilVa
Mercury
14,626
10,118
0
8,456
22,609
8,671
1,083
7,095
15,514
0
89,315
L
12,945
1,708
3
2,926
15,479
9,199
645
3,975
11,504
45,710
0
W
Anhur
Muruk93
Anhur
26,967
16,512
0
7,717
18,304
7,660
2,439
6,231
12,073
0
94,704
L
8,929
3,043
0
2,989
19,042
4,256
0
3,999
15,043
0
33,194
L
Thanatos
8,348
1,331
0
4,213
12,476
2,959
0
1,813
10,663
0
26,632
W
King Arthur
Zarcchel
King Arthur
9,710
1,944
0
4,044
18,789
15,038
331
6,077
12,712
0
44,101
L
6,816
2,519
0
988
20,195
6,817
78
4,739
15,456
17,666
0
L
9,244
484
0
812
10,639
2,963
0
840
9,799
29,854
0
W
Olorun
viniver
Olorun
10,021
5,514
2,417
5,720
13,884
8,091
4,641
5,757
8,127
53,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,459
Gold Earned
41,816
473
Minions Killed
195
0
Camps Cleared
0
1,804,933
Distance Traveled
1,539,268
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,037
478
66
3
0
326,183
4
W
Mercury
13,146
626
125
6
0
417,426
0
L
Ra
8,687
414
49
2
0
288,456
3
W
Anhur
13,112
624
132
6
0
373,223
2
L
Pele
8,094
385
50
2
0
366,960
0
L
Thanatos
8,569
408
38
2
0
325,184
0
W
King Arthur
10,974
523
68
3
0
399,018
0
L
Freya
8,408
400
19
1
0
266,976
0
L
Anubis
8,058
384
39
2
0
291,692
0
W
Olorun
11,190
533
82
4
0
289,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role