Player Matchup

Nemesis
Nemesis
CountedElkO
Nemesis
Level 7
God Stats
3W - 3L
1,449 SR
Queue Stats
73W - 67L
1,500 Elo+
Party 1
Ymir
Ymir
TLaFresh
Ymir
Level 9
God Stats
1W - 1L
1,496 SR
Queue Stats
24W - 16L
1,500 Elo+
Party 1
Neith
Neith
The Hunters327
Neith
Level 5
God Stats
6W - 3L
1,684 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 1
Hel
Hel
lilmacs8
Hel
Level 17
God Stats
1W - 0L
1,298 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
temp-300339
Jing Wei
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,177 Elo+
Solo
Team Averages
Level 9
1,485 SR
1,435 Elo+

VS

Team Averages
Level 19
1,464 SR
1,406 Elo+
Nemesis
Nemesis
ADrift_Moses
Nemesis
Level 19
God Stats
2W - 2L
1,747 SR
Queue Stats
140W - 120L
1,500 Elo+
Solo
Thanatos
Thanatos
EXP3RT_Zombie_1
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
Grubby1997xx
Rama
Level 29
God Stats
7W - 22L
1,447 SR
Queue Stats
435W - 464L
1,340 Elo+
Solo
Kukulkan
Kukulkan
ReignOfSh4dows
Kukulkan
Level 27
God Stats
0W - 4L
1,313 SR
Queue Stats
3W - 12L
1,190 Elo+
Solo
Sun Wukong
Sun Wukong
nickpereira_11
Sun Wukong
Level 15
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CountedElkO
Nemesis
20
17 / 2 / 4
19,092
616
16,194
23,339
9,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
20
5 / 5 / 9
14,343
463
7,738
24,328
31,027
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 8 / 2
15,514
500
16,473
22,025
9,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
2 / 4 / 13
14,439
466
16,998
23,843
16,160
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
temp-300339
Jing Wei
20
3 / 15 / 11
14,790
477
13,680
25,886
9,323
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ADrift_Moses
Nemesis
8
1 / 1 / 1
9,463
305
1,377
3,524
765
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
5
0 / 4 / 0
8,269
267
1,047
3,119
610
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

20
6 / 13 / 3
15,977
515
21,388
24,980
8,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
20
13 / 10 / 9
15,586
503
36,273
23,882
9,749
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
nickpereira_11
Sun Wukong
20
12 / 7 / 11
14,839
479
23,559
30,733
15,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
56
34
Kills
32
34
Deaths
35
39
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ADrift_Moses
Nemesis
1
1
1
1.5
W
Nemesis
CountedElkO
Nemesis
17
2
4
9.5
L
Thanatos
0
4
0
0
L
6
13
3
0.58
L
Kukulkan
13
10
9
1.75
W
Ymir
5
5
9
1.9
W
7
8
2
1
W
2
4
13
2.13
L
Sun Wukong
nickpereira_11
Sun Wukong
12
7
11
2.5
W
Jing Wei
temp-300339
Jing Wei
3
15
11
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,083
Damage
83,644
119,421
Taken
86,238
75,606
Mitigated
35,519
43,246
Healing
5,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ADrift_Moses
Nemesis
1,377
725
0
1,258
3,524
765
0
0
3,524
0
16,975
W
Nemesis
CountedElkO
Nemesis
16,194
10,172
0
10,715
23,339
9,910
3,829
4,414
18,925
0
137,101
L
Thanatos
1,047
313
0
426
3,119
610
17
329
2,790
0
2,605
L
21,388
12,374
0
2,106
24,980
8,974
9,576
8,677
16,303
0
139,350
L
Kukulkan
36,273
2,561
0
1
23,882
9,749
0
7,150
16,732
106,101
0
W
Ymir
7,738
1,062
337
1,150
24,328
31,027
1,611
8,224
16,104
47,057
0
W
16,473
10,547
0
3,731
22,025
9,186
8,375
8,107
13,918
0
89,208
W
16,998
1,806
10,830
14,723
23,843
16,160
3,396
8,250
15,593
82,023
0
L
Sun Wukong
nickpereira_11
Sun Wukong
23,559
3,617
0
1,576
30,733
15,421
0
8,580
22,153
0
62,454
W
Jing Wei
temp-300339
Jing Wei
13,680
11,519
0
1,760
25,886
9,323
3,715
13,044
12,842
0
72,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,178
Gold Earned
64,134
599
Minions Killed
521
0
Camps Cleared
0
2,465,772
Distance Traveled
1,661,752
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,463
305
34
1
0
149,345
1
W
Nemesis
19,092
616
183
6
0
630,841
5
L
Thanatos
8,269
267
3
0
0
107,357
0
L
Rama
15,977
515
245
8
0
381,640
5
L
Kukulkan
15,586
503
163
5
0
498,646
0
W
Ymir
14,343
463
65
2
0
475,029
1
W
Neith
15,514
500
114
4
0
411,735
0
W
Hel
14,439
466
115
4
0
488,163
0
L
Sun Wukong
14,839
479
76
2
0
524,764
0
W
Jing Wei
14,790
477
122
4
0
460,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role