Player Matchup

Medusa
Medusa
 
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,150 Elo+
Solo
Amaterasu
Amaterasu
D-Carthy
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,106 Elo+
Solo
Baron Samedi
Baron Samedi
DeathShadow4202
Baron Samedi
Level 14
God Stats
77W - 85L
1,399 SR
Queue Stats
141W - 138L
1,353 Elo+
Party 2
Ne Zha
Ne Zha
Sir Goon Bry
Ne Zha
Level 23
God Stats
10W - 9L
1,814 SR
Queue Stats
285W - 256L
1,347 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sir Goon Raz
Cu Chulainn
Level 12
God Stats
3W - 5L
1,530 SR
Queue Stats
184W - 191L
1,277 Elo+
Party 2
Team Averages
Level 14
1,548 SR
1,247 Elo+

VS

Team Averages
Level 21
1,341 SR
1,290 Elo+
Hachiman
Hachiman
Exorcist ZERO
Hachiman
Level 8
God Stats
5W - 8L
1,443 SR
Queue Stats
14W - 22L
1,318 Elo+
Party 1
Hera
Hera
K1NG_NOVAA
Hera
Level 27
God Stats
2W - 3L
1,323 SR
Queue Stats
19W - 31L
1,181 Elo+
Solo
Osiris
Osiris
Svifa
Osiris
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 45L
1,297 Elo+
Party 1
Sol
Sol
h135791113
Sol
Level 28
God Stats
9W - 14L
1,264 SR
Queue Stats
43W - 53L
1,387 Elo+
Solo
Odin
Odin
jarl1441x
Odin
Level 14
God Stats
2W - 2L
1,173 SR
Queue Stats
92W - 101L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
12 / 7 / 5
17,994
1,200
28,698
29,496
12,762
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
D-Carthy
Amaterasu
18
0 / 12 / 3
12,340
823
2,189
24,006
18,652
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
DeathShadow4202
Baron Samedi
20
0 / 10 / 15
14,138
943
23,795
32,048
16,017
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
20
3 / 6 / 9
13,587
906
13,078
20,578
8,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
Sir Goon Raz
Cu Chulainn
18
3 / 8 / 4
12,830
855
10,065
25,904
10,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Exorcist ZERO
Hachiman
20
3 / 6 / 16
13,928
929
15,302
19,301
9,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 6 / 14
14,302
953
32,447
14,465
8,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Svifa
Osiris
20
13 / 1 / 15
16,140
1,076
24,617
17,278
22,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 2 / 17
15,405
1,027
12,766
11,513
4,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
20
13 / 3 / 19
17,072
1,138
31,281
19,071
21,071
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
124
18
Kills
43
43
Deaths
18
36
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
12
7
5
2.07
L
Amaterasu
D-Carthy
Amaterasu
0
12
3
0.13
L
Baron Samedi
DeathShadow4202
Baron Samedi
0
10
15
0.75
W
Hachiman
Exorcist ZERO
Hachiman
3
6
16
1.83
W
7
6
14
2.33
L
Ne Zha
3
6
9
1.25
L
Cu Chulainn
Sir Goon Raz
Cu Chulainn
3
8
4
0.63
W
Osiris
Svifa
Osiris
13
1
15
20.5
W
7
2
17
7.75
W
Odin
13
3
19
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,825
Damage
116,413
132,032
Taken
81,628
66,954
Mitigated
66,795
17,687
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
28,698
15,976
0
7,022
29,496
12,762
0
7,355
22,141
0
99,139
L
Amaterasu
D-Carthy
Amaterasu
2,189
1,162
0
0
24,006
18,652
0
9,352
14,654
0
20,273
L
Baron Samedi
DeathShadow4202
Baron Samedi
23,795
4,070
2,978
6,900
32,048
16,017
0
12,991
19,057
51,305
0
W
Hachiman
Exorcist ZERO
Hachiman
15,302
11,629
0
2,080
19,301
9,729
0
3,638
15,663
0
31,294
W
32,447
12,182
1,046
2,798
14,465
8,419
0
5,785
8,680
67,890
0
L
Ne Zha
13,078
5,861
0
106
20,578
8,620
0
5,846
14,732
0
21,039
L
Cu Chulainn
Sir Goon Raz
Cu Chulainn
10,065
3,626
0
681
25,904
10,903
0
10,555
15,349
0
20,954
W
Osiris
Svifa
Osiris
24,617
11,772
0
926
17,278
22,982
0
4,527
12,751
0
33,992
W
12,766
4,059
157
1,534
11,513
4,594
0
5,413
6,100
46,105
0
W
Odin
31,281
16,957
0
1,765
19,071
21,071
0
4,432
14,639
1,357
38,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,889
Gold Earned
76,847
248
Minions Killed
261
8
Camps Cleared
7
1,123,591
Distance Traveled
1,262,467
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
17,994
1,200
146
10
3
254,009
0
L
Amaterasu
12,340
823
34
2
4
200,754
1
L
Baron Samedi
14,138
943
39
3
1
209,431
0
W
Hachiman
13,928
929
43
3
1
210,440
0
W
Hera
14,302
953
99
7
2
203,891
0
L
Ne Zha
13,587
906
12
1
0
293,607
0
L
Cu Chulainn
12,830
855
17
1
0
165,790
0
W
Osiris
16,140
1,076
18
1
3
296,811
0
W
Sol
15,405
1,027
82
5
1
265,174
0
W
Odin
17,072
1,138
19
1
0
286,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role