Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 6
God Stats
2W - 1L
1,714 SR
Queue Stats
17W - 18L
1,636 Elo+
Party 3
Neith
Neith
 
Neith
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,636 Elo+
Party 3
Jormungandr
Jormungandr
BigBrownChris
Jormungandr
Level 25
God Stats
1W - 1L
1,533 SR
Queue Stats
37W - 40L
1,574 Elo+
Solo
Bacchus
Bacchus
Chiefster101
Bacchus
Level 29
God Stats
6W - 9L
1,515 SR
Queue Stats
149W - 134L
1,577 Elo+
Solo
Team Averages
Level 19
1,552 SR
1,585 Elo+

VS

Team Averages
Level 46
1,509 SR
1,642 Elo+
Heimdallr
Heimdallr
Gaswizard
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,607 Elo+
Party 2
Guan Yu
Guan Yu
Goddzilla33
Guan Yu
Level 12
God Stats
1W - 1L
1,329 SR
Queue Stats
217W - 230L
1,691 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NachoHaz3
Cu Chulainn
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,654 Elo+
Party 2
Sol
Sol
OG RO3SKI
Sol
Level 147
God Stats
2W - 1L
1,542 SR
Queue Stats
22W - 28L
1,662 Elo+
Party 1
Pele
Pele
Xér0
Pele
Level 21
God Stats
132W - 81L
1,674 SR
Queue Stats
481W - 416L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
14 / 2 / 17
18,392
1,150
55,466
15,744
4,765
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
 
Cerberus
20
1 / 8 / 17
14,478
905
11,445
27,235
27,090
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Neith
 
Neith
20
2 / 8 / 14
14,555
910
19,267
21,781
6,685
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
BigBrownChris
Jormungandr
20
7 / 11 / 21
17,190
1,074
33,302
31,278
16,147
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Chiefster101
Bacchus
20
13 / 3 / 15
18,678
1,167
29,506
30,498
42,493
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gaswizard
Heimdallr
20
6 / 5 / 22
15,956
997
26,820
24,447
9,241
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Goddzilla33
Guan Yu
20
4 / 9 / 16
15,151
947
11,238
33,810
22,121
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
NachoHaz3
Cu Chulainn
20
3 / 12 / 22
15,130
946
16,658
39,835
13,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 6 / 15
15,531
971
28,495
26,017
7,967
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
Xér0
Pele
20
14 / 5 / 12
17,913
1,120
35,202
32,473
11,682
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
119
37
Kills
32
32
Deaths
37
84
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
14
2
17
11.25
W
Cerberus
 
Cerberus
1
8
17
1.19
W
Neith
 
Neith
2
8
14
1.13
W
Jormungandr
BigBrownChris
Jormungandr
7
11
21
1.59
W
Bacchus
Chiefster101
Bacchus
13
3
15
6.83
L
Heimdallr
Gaswizard
Heimdallr
6
5
22
3.4
L
Guan Yu
Goddzilla33
Guan Yu
4
9
16
1.33
L
Cu Chulainn
NachoHaz3
Cu Chulainn
3
12
22
1.17
L
5
6
15
2.08
L
Pele
Xér0
Pele
14
5
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,986
Damage
118,413
126,536
Taken
156,582
97,180
Mitigated
64,500
6,814
Healing
17,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
55,466
831
0
130
15,744
4,765
0
3,162
12,582
100,530
0
W
Cerberus
 
Cerberus
11,445
479
0
2,149
27,235
27,090
0
5,354
21,881
33,745
0
W
Neith
 
Neith
19,267
9,550
0
1,142
21,781
6,685
0
8,298
13,483
0
43,875
W
Jormungandr
BigBrownChris
Jormungandr
33,302
4,624
696
946
31,278
16,147
0
6,078
25,200
60,471
0
W
Bacchus
Chiefster101
Bacchus
29,506
2,674
0
1,751
30,498
42,493
0
5,603
24,218
46,119
0
L
Heimdallr
Gaswizard
Heimdallr
26,820
7,803
0
1,970
24,447
9,241
0
20,052
4,395
0
53,419
L
Guan Yu
Goddzilla33
Guan Yu
11,238
2,541
1,500
1,304
33,810
22,121
0
27,643
6,167
0
23,612
L
Cu Chulainn
NachoHaz3
Cu Chulainn
16,658
7,934
0
2,129
39,835
13,489
0
34,385
5,450
0
32,835
L
28,495
7,494
0
8,431
26,017
7,967
0
20,530
5,487
82,069
0
L
Pele
Xér0
Pele
35,202
10,903
0
1,959
32,473
11,682
0
27,109
5,364
0
62,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,293
Gold Earned
79,681
312
Minions Killed
295
6
Camps Cleared
11
1,417,024
Distance Traveled
1,577,867
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,392
1,150
128
8
1
288,562
0
W
Cerberus
14,478
905
52
3
0
265,728
0
W
Neith
14,555
910
42
3
4
244,277
0
W
Jormungandr
17,190
1,074
52
3
0
272,951
0
W
Bacchus
18,678
1,167
38
2
1
345,506
0
L
Heimdallr
15,956
997
75
5
1
314,156
1
L
Guan Yu
15,151
947
24
2
0
320,630
0
L
Cu Chulainn
15,130
946
38
2
1
302,746
0
L
Sol
15,531
971
113
7
1
276,404
0
L
Pele
17,913
1,120
45
3
8
363,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role