Player Matchup

Da Ji
Da Ji
ARKxXxANG3L
Da Ji
Level 86
God Stats
0W - 5L
1,227 SR
Queue Stats
64W - 67L
1,570 Elo+
Party 3
King Arthur
King Arthur
JinkyCat1
King Arthur
Level 68
God Stats
1W - 4L
1,256 SR
Queue Stats
54W - 53L
1,569 Elo+
Party 3
Heimdallr
Heimdallr
LittleNeko7
Heimdallr
Level 142
God Stats
0W - 1L
1,318 SR
Queue Stats
185W - 189L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
St0neDrag00n8
Baron Samedi
Level 108
God Stats
11W - 4L
1,678 SR
Queue Stats
123W - 117L
1,514 Elo+
Solo
Olorun
Olorun
bigpapactm06
Olorun
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 82L
1,601 Elo+
Party 1
Team Averages
Level 101
1,396 SR
1,547 Elo+

VS

Team Averages
Level 106
1,552 SR
1,450 Elo+
Baron Samedi
Baron Samedi
InfamousAkin
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,171 Elo+
Party 2
Thor
Thor
Peter33412
Thor
Level 143
God Stats
1W - 0L
1,761 SR
Queue Stats
44W - 33L
1,365 Elo+
Party 2
Hades
Hades
ScytheLucifer314
Hades
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,586 Elo+
Party 2
Artemis
Artemis
ShadowsDemise24
Artemis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 80L
1,500 Elo+
Party 2
Olorun
Olorun
gbold13
Olorun
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 11L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 16
12,958
926
14,223
20,376
7,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
JinkyCat1
King Arthur
20
9 / 5 / 14
14,719
1,051
10,135
20,554
15,246
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
LittleNeko7
Heimdallr
20
5 / 13 / 17
14,136
1,010
19,059
28,627
10,229
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
St0neDrag00n8
Baron Samedi
20
7 / 5 / 15
14,291
1,021
19,502
16,427
5,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
20
4 / 9 / 13
14,115
1,008
18,113
26,753
8,994
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
InfamousAkin
Baron Samedi
20
3 / 5 / 18
13,498
964
15,242
16,835
7,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
11 / 9 / 15
14,800
1,057
20,008
20,129
7,339
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 6 / 17
13,456
961
18,266
18,481
12,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 3 / 10
17,017
1,216
26,436
10,417
4,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
gbold13
Olorun
20
7 / 5 / 20
15,336
1,095
26,468
19,962
8,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
119
28
Kills
39
39
Deaths
28
75
Assists
80
Player
Kills
Deaths
Assists
KDA
L
3
7
16
1.57
W
Baron Samedi
InfamousAkin
Baron Samedi
3
5
18
2.4
L
King Arthur
JinkyCat1
King Arthur
9
5
14
3.2
L
Heimdallr
LittleNeko7
Heimdallr
5
13
17
1.04
W
11
9
15
2.06
W
2
6
17
1.75
W
16
3
10
7
L
Baron Samedi
St0neDrag00n8
Baron Samedi
7
5
15
2.9
L
Olorun
4
9
13
1.17
W
Olorun
gbold13
Olorun
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,032
Damage
106,420
112,737
Taken
85,824
47,481
Mitigated
39,287
17,844
Healing
22,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,223
3,782
0
222
20,376
7,137
0
9,837
10,539
0
20,770
W
Baron Samedi
InfamousAkin
Baron Samedi
15,242
308
4,239
3,606
16,835
7,186
0
7,041
9,794
43,078
0
L
King Arthur
JinkyCat1
King Arthur
10,135
997
0
1,964
20,554
15,246
0
14,775
5,779
438
22,636
L
Heimdallr
LittleNeko7
Heimdallr
19,059
6,807
293
2,647
28,627
10,229
0
14,222
14,405
0
57,500
W
20,008
1,624
0
0
20,129
7,339
0
7,524
12,605
0
31,730
W
18,266
699
258
3,350
18,481
12,234
0
8,099
10,382
36,005
0
W
26,436
14,994
0
154
10,417
4,089
0
5,528
4,889
0
60,033
L
Baron Samedi
St0neDrag00n8
Baron Samedi
19,502
1,326
4,151
2,604
16,427
5,875
0
6,767
9,660
29,711
0
L
Olorun
18,113
9,139
700
5,263
26,753
8,994
0
14,375
12,378
69,193
0
W
Olorun
gbold13
Olorun
26,468
14,146
2,628
8,485
19,962
8,439
0
9,531
10,431
60,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,219
Gold Earned
74,107
239
Minions Killed
300
7
Camps Cleared
14
1,199,799
Distance Traveled
1,237,136
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,958
926
14
1
1
279,215
1
W
Baron Samedi
13,498
964
66
5
0
272,024
0
L
King Arthur
14,719
1,051
27
2
2
237,156
0
L
Heimdallr
14,136
1,010
84
6
0
189,313
0
W
Thor
14,800
1,057
34
2
5
218,044
0
W
Hades
13,456
961
42
3
2
260,454
0
W
Artemis
17,017
1,216
88
6
6
235,826
0
L
Baron Samedi
14,291
1,021
24
2
0
252,088
2
L
Olorun
14,115
1,008
90
6
4
242,027
0
W
Olorun
15,336
1,095
70
5
1
250,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role