Player Matchup

Hercules
Hercules
Couillaaard
Hercules
Level 70
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 59L
1,699 Elo+
Party 2
Raijin
Raijin
Dowasure
Raijin
Level 68
God Stats
8W - 8L
1,500 SR
Queue Stats
35W - 55L
1,699 Elo+
Party 2
Aphrodite
Aphrodite
Hadroak
Aphrodite
Level 53
God Stats
14W - 13L
1,715 SR
Queue Stats
37W - 59L
1,699 Elo+
Party 2
Team Averages
Level 64
1,572 SR
1,699 Elo+

VS

Team Averages
Level 61
1,618 SR
1,536 Elo+
Thor
Thor
GeGeri
Thor
Level 18
God Stats
10W - 6L
1,644 SR
Queue Stats
206W - 214L
1,509 Elo+
Solo
Fafnir
Fafnir
Lokipic
Fafnir
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
290W - 196L
1,587 Elo+
Party 1
Baron Samedi
Baron Samedi
radasm
Baron Samedi
Level 18
God Stats
44W - 26L
1,710 SR
Queue Stats
231W - 197L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Couillaaard
Hercules
14
10 / 5 / 10
13,419
789
16,707
23,839
21,300
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
Dowasure
Raijin
14
6 / 6 / 7
12,274
722
7,993
12,782
3,360
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Hadroak
Aphrodite
13
4 / 5 / 13
11,842
697
6,395
14,097
4,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
GeGeri
Thor
13
7 / 8 / 5
12,470
734
13,911
14,598
7,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fafnir
Lokipic
Fafnir
15
8 / 4 / 7
13,708
806
17,092
17,333
16,352
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
radasm
Baron Samedi
13
1 / 8 / 8
11,082
652
7,033
10,511
4,891
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
20
Kills
16
16
Deaths
20
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
Couillaaard
Hercules
10
5
10
3
L
Raijin
Dowasure
Raijin
6
6
7
1.58
W
Thor
GeGeri
Thor
7
8
5
1.19
L
Aphrodite
Hadroak
Aphrodite
4
5
13
2.1
W
Fafnir
Lokipic
Fafnir
8
4
7
2.88
W
Baron Samedi
radasm
Baron Samedi
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,095
Damage
38,036
50,718
Taken
42,442
29,393
Mitigated
28,311
21,539
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Couillaaard
Hercules
16,707
8,173
0
4,604
23,839
21,300
632
10,569
13,270
0
33,119
L
Raijin
Dowasure
Raijin
7,993
1,069
0
0
12,782
3,360
325
7,043
5,739
54,660
0
W
Thor
GeGeri
Thor
13,911
1,898
0
578
14,598
7,068
1,801
5,607
8,991
0
51,023
L
Aphrodite
Hadroak
Aphrodite
6,395
1,143
9,651
7,284
14,097
4,733
648
6,534
7,563
27,654
0
W
Fafnir
Lokipic
Fafnir
17,092
4,139
0
4,774
17,333
16,352
680
4,186
13,147
40,807
0
W
Baron Samedi
radasm
Baron Samedi
7,033
719
140
1,218
10,511
4,891
520
4,641
5,870
33,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,535
Gold Earned
37,260
168
Minions Killed
181
0
Camps Cleared
0
886,448
Distance Traveled
873,817
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,419
789
33
2
0
312,108
2
L
Raijin
12,274
722
101
6
0
283,554
0
W
Thor
12,470
734
61
4
0
295,618
2
L
Aphrodite
11,842
697
34
2
0
290,786
2
W
Fafnir
13,708
806
49
3
0
307,925
4
W
Baron Samedi
11,082
652
71
4
0
270,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role