Player Matchup

Rama
Rama
DFS14
Rama
Level 149
God Stats
2W - 1L
1,326 SR
Queue Stats
75W - 53L
1,682 Elo+
Party 2
Ah Puch
Ah Puch
HydraHertz
Ah Puch
Level 154
God Stats
3W - 3L
1,326 SR
Queue Stats
108W - 110L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
IPendragonI
Sun Wukong
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,796 Elo+
Solo
Ra
Ra
PatiLovis
Ra
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Veremoth
Nu Wa
Level 127
God Stats
1W - 1L
1,421 SR
Queue Stats
195W - 181L
1,629 Elo+
Solo
Team Averages
Level 141
1,415 SR
1,637 Elo+

VS

Team Averages
Level 145
1,524 SR
1,581 Elo+
Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
Chlørine
Fafnir
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 179L
1,633 Elo+
Party 1
Hachiman
Hachiman
CondarKo
Hachiman
Level 160
God Stats
1W - 1L
1,621 SR
Queue Stats
140W - 100L
1,654 Elo+
Party 1
Sylvanus
Sylvanus
QUtuong
Sylvanus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,613 Elo+
Solo
Athena
Athena
ailllan
Athena
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
286W - 268L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DFS14
Rama
16
9 / 3 / 11
10,308
937
13,788
9,984
4,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
HydraHertz
Ah Puch
17
7 / 2 / 14
10,058
914
21,145
13,979
5,614
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
IPendragonI
Sun Wukong
15
3 / 4 / 15
9,111
828
9,646
16,566
12,503
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
3 / 2 / 15
9,725
884
7,708
10,166
4,952
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Veremoth
Nu Wa
16
4 / 3 / 16
9,765
888
10,892
7,959
3,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
6 / 6 / 5
9,466
861
17,950
12,285
5,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
Chlørine
Fafnir
14
1 / 4 / 9
8,446
768
4,626
13,886
17,801
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
CondarKo
Hachiman
15
5 / 5 / 6
9,039
822
14,939
14,033
6,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
QUtuong
Sylvanus
14
1 / 5 / 6
8,308
755
4,695
16,096
16,051
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
ailllan
Athena
14
1 / 6 / 8
8,234
749
3,477
15,638
14,340
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
48
26
Kills
14
14
Deaths
26
71
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
6
6
5
1.42
L
Fafnir
Chlørine
Fafnir
1
4
9
1.38
L
Hachiman
CondarKo
Hachiman
5
5
6
1.6
W
Rama
DFS14
Rama
9
3
11
4.83
W
Ah Puch
HydraHertz
Ah Puch
7
2
14
7
W
Sun Wukong
IPendragonI
Sun Wukong
3
4
15
2.63
W
3
2
15
5.25
L
Sylvanus
QUtuong
Sylvanus
1
5
6
0.8
W
Nu Wa
Veremoth
Nu Wa
4
3
16
4
L
Athena
ailllan
Athena
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,179
Damage
45,687
58,654
Taken
71,938
30,884
Mitigated
60,344
31,158
Healing
24,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
17,950
7,434
1,408
2,553
12,285
5,761
1,189
6,705
5,580
0
32,011
L
Fafnir
Chlørine
Fafnir
4,626
713
558
2,882
13,886
17,801
468
7,529
6,357
9,408
0
L
Hachiman
CondarKo
Hachiman
14,939
7,830
0
3,713
14,033
6,391
1,112
9,560
4,473
0
31,906
W
Rama
DFS14
Rama
13,788
11,220
465
2,400
9,984
4,726
2,222
2,284
7,700
0
21,724
W
Ah Puch
HydraHertz
Ah Puch
21,145
529
1,370
3,463
13,979
5,614
390
3,414
10,565
33,205
0
W
Sun Wukong
IPendragonI
Sun Wukong
9,646
925
1,948
2,734
16,566
12,503
298
2,706
13,860
0
18,534
W
7,708
353
11,039
5,293
10,166
4,952
459
3,032
7,134
28,822
0
L
Sylvanus
QUtuong
Sylvanus
4,695
637
7,597
3,955
16,096
16,051
345
9,662
6,434
10,220
0
W
Nu Wa
Veremoth
Nu Wa
10,892
2,996
1,511
935
7,959
3,089
908
1,362
6,597
23,423
0
L
Athena
ailllan
Athena
3,477
898
1,411
690
15,638
14,340
414
6,289
9,349
13,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,967
Gold Earned
43,493
137
Minions Killed
114
0
Camps Cleared
0
1,049,143
Distance Traveled
961,745
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,466
861
27
2
0
172,507
0
L
Fafnir
8,446
768
11
1
0
212,874
2
L
Hachiman
9,039
822
42
4
0
195,359
0
W
Rama
10,308
937
24
2
0
179,200
0
W
Ah Puch
10,058
914
28
3
0
201,151
0
W
Sun Wukong
9,111
828
8
1
0
261,899
2
W
Ra
9,725
884
54
5
0
216,777
0
L
Sylvanus
8,308
755
18
2
0
170,239
0
W
Nu Wa
9,765
888
23
2
0
190,116
5
L
Athena
8,234
749
16
1
0
210,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role