Player Matchup

Sol
Sol
Aksnevak
Sol
Level 29
God Stats
3W - 2L
1,870 SR
Queue Stats
21W - 14L
1,682 Elo+
Party 1
Kuzenbo
Kuzenbo
Vendetta002
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,682 Elo+
Party 1
Skadi
Skadi
goeatbananas
Skadi
Level 17
God Stats
18W - 29L
1,252 SR
Queue Stats
61W - 90L
1,211 Elo+
Solo
Team Averages
Level 24
1,541 SR
1,525 Elo+

VS

Team Averages
Level 52
1,500 SR
1,429 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
NeiiraZe
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,286 Elo+
Party 2
Thor
Thor
SkyanKylla
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 7
9,678
744
9,838
10,009
2,681
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Vendetta002
Kuzenbo
12
8 / 2 / 8
10,590
815
10,231
14,038
13,948
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 4 / 7
9,679
745
6,977
10,734
3,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 6 / 4
9,794
753
11,956
17,380
12,547
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
NeiiraZe
Thoth
9
2 / 5 / 2
8,300
638
5,248
8,309
2,355
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 7 / 4
8,340
642
2,829
10,420
3,728
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
18
Kills
9
9
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
6
4
1.17
W
4
3
7
2.5
L
Thoth
NeiiraZe
Thoth
2
5
2
0.6
L
2
7
4
0.57
W
Kuzenbo
Vendetta002
Kuzenbo
8
2
8
6
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,046
Damage
20,033
34,781
Taken
36,109
20,078
Mitigated
18,630
9,590
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,956
3,748
0
4,710
17,380
12,547
42
7,605
9,775
0
44,202
W
9,838
1,026
0
4,885
10,009
2,681
728
1,809
8,200
36,135
0
L
Thoth
NeiiraZe
Thoth
5,248
393
0
1,266
8,309
2,355
48
5,555
2,754
21,532
0
L
2,829
514
0
1,322
10,420
3,728
78
7,017
3,403
0
10,562
W
Kuzenbo
Vendetta002
Kuzenbo
10,231
3,561
0
3,450
14,038
13,948
821
2,429
11,609
31,596
0
W
6,977
3,321
0
1,255
10,734
3,449
879
1,064
9,670
0
32,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,947
Gold Earned
26,434
133
Minions Killed
118
0
Camps Cleared
0
658,715
Distance Traveled
666,562
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,794
753
58
4
0
212,084
5
W
Sol
9,678
744
54
4
0
243,106
4
L
Thoth
8,300
638
35
3
0
236,178
0
L
Thor
8,340
642
25
2
0
218,300
0
W
Kuzenbo
10,590
815
33
3
0
209,742
0
W
Skadi
9,679
745
46
4
0
205,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role