Player Matchup

Merlin
Merlin
The-Wolf-333-
Merlin
Level 85
God Stats
20W - 14L
1,500 SR
Queue Stats
81W - 80L
1,532 Elo+
Party 1
Mercury
Mercury
goodnight_11
Mercury
Level 77
God Stats
2W - 10L
1,408 SR
Queue Stats
145W - 144L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
silent_fire24-7
Baron Samedi
Level 86
God Stats
32W - 29L
1,725 SR
Queue Stats
135W - 133L
1,584 Elo+
Party 1
Team Averages
Level 83
1,544 SR
1,563 Elo+

VS

Team Averages
Level 109
1,582 SR
1,624 Elo+
Kukulkan
Kukulkan
Future S4iNTZ
Kukulkan
Level 37
God Stats
10W - 8L
1,703 SR
Queue Stats
10W - 9L
1,683 Elo+
Party 2
Odin
Odin
S4INTZ
Odin
Level 142
God Stats
21W - 20L
1,541 SR
Queue Stats
112W - 110L
1,602 Elo+
Party 2
Thanatos
Thanatos
xI StInGeRs Ix
Thanatos
Level 147
God Stats
2W - 3L
1,503 SR
Queue Stats
108W - 97L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
12,290
534
7,977
12,597
3,938
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
goodnight_11
Mercury
14
3 / 5 / 1
13,527
588
6,828
12,786
4,011
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
silent_fire24-7
Baron Samedi
13
1 / 6 / 3
12,628
549
7,221
14,233
4,507
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Future S4iNTZ
Kukulkan
16
1 / 0 / 5
13,740
597
8,649
6,279
2,370
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
S4INTZ
Odin
15
1 / 2 / 11
13,616
592
10,614
17,901
13,744
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
16
12 / 2 / 2
15,939
693
13,315
10,489
5,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
14
14
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Future S4iNTZ
Kukulkan
1
0
5
3.5
W
Odin
S4INTZ
Odin
1
2
11
3.25
L
0
3
2
0.33
L
Mercury
goodnight_11
Mercury
3
5
1
0.7
L
Baron Samedi
silent_fire24-7
Baron Samedi
1
6
3
0.42
W
Thanatos
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,026
Damage
32,578
39,616
Taken
34,669
12,456
Mitigated
21,366
8,893
Healing
15,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Future S4iNTZ
Kukulkan
8,649
470
0
2,753
6,279
2,370
890
4,533
1,746
92,208
0
W
Odin
S4INTZ
Odin
10,614
936
0
4,413
17,901
13,744
893
6,745
11,156
0
54,322
L
7,977
178
0
3,567
12,597
3,938
0
1,995
10,602
67,016
0
L
Mercury
goodnight_11
Mercury
6,828
2,695
0
1,692
12,786
4,011
0
2,785
10,001
0
42,904
L
Baron Samedi
silent_fire24-7
Baron Samedi
7,221
510
223
3,411
14,233
4,507
0
3,909
10,324
37,959
0
W
Thanatos
13,315
2,378
0
8,803
10,489
5,252
224
4,255
6,234
0
70,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,445
Gold Earned
43,295
257
Minions Killed
321
0
Camps Cleared
0
1,233,847
Distance Traveled
1,295,655
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,740
597
174
8
0
431,157
3
W
Odin
13,616
592
62
3
0
410,499
7
L
Merlin
12,290
534
118
5
0
393,518
5
L
Mercury
13,527
588
67
3
0
471,232
4
L
Baron Samedi
12,628
549
72
3
0
369,097
4
W
Thanatos
15,939
693
85
4
0
453,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role