Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 17
God Stats
68W - 54L
1,631 SR
Queue Stats
190W - 175L
1,571 Elo+
Solo
Cernunnos
Cernunnos
An The Nee
Cernunnos
Level 18
God Stats
3W - 2L
1,508 SR
Queue Stats
233W - 184L
1,656 Elo+
Solo
Hera
Hera
Salami_Slapper09
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 74L
1,578 Elo+
Solo
Mercury
Mercury
Spankmyham8986
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,561 Elo+
Solo
Ra
Ra
sparing_eraser7
Ra
Level 8
God Stats
2W - 1L
1,671 SR
Queue Stats
12W - 25L
1,560 Elo+
Solo
Team Averages
Level 15
1,562 SR
1,585 Elo+

VS

Team Averages
Level 17
1,460 SR
1,546 Elo+
Ares
Ares
DROMMELECH
Ares
Level 18
God Stats
6W - 5L
1,201 SR
Queue Stats
128W - 136L
1,540 Elo+
Solo
Xbalanque
Xbalanque
EMuns3
Xbalanque
Level 20
God Stats
8W - 10L
1,396 SR
Queue Stats
8W - 10L
1,566 Elo+
Solo
Loki
Loki
Luck Dawn2841
Loki
Level 15
God Stats
16W - 15L
1,576 SR
Queue Stats
79W - 85L
1,545 Elo+
Solo
Heimdallr
Heimdallr
Retaken1
Heimdallr
Level 18
God Stats
62W - 42L
1,628 SR
Queue Stats
113W - 114L
1,578 Elo+
Solo
Da Ji
Da Ji
The Hunted 105
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
6 / 4 / 24
15,799
1,053
22,625
31,171
47,533
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
An The Nee
Cernunnos
20
16 / 0 / 18
17,107
1,140
43,698
19,244
9,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 3 / 22
16,107
1,074
24,123
16,831
7,492
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 8 / 21
15,957
1,064
16,433
19,645
9,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 9 / 19
14,191
946
13,268
22,263
21,082
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 13
14,355
957
17,293
33,586
42,481
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Xbalanque
EMuns3
Xbalanque
20
9 / 10 / 10
15,586
1,039
30,180
25,040
12,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 2 / 15
15,635
1,042
16,871
16,349
7,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Retaken1
Heimdallr
20
5 / 11 / 15
15,796
1,053
30,490
27,439
13,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 11 / 10
13,190
879
7,012
28,535
15,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
87
41
Kills
24
24
Deaths
41
104
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
4
24
4.5
W
Cernunnos
An The Nee
Cernunnos
16
0
18
25
L
4
7
13
1.5
L
Xbalanque
EMuns3
Xbalanque
9
10
10
1.4
L
4
2
15
5.75
L
Heimdallr
Retaken1
Heimdallr
5
11
15
1.14
W
8
3
22
6.33
W
10
8
21
2.56
L
2
11
10
0.64
W
1
9
19
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,147
Damage
101,846
109,154
Taken
130,949
94,959
Mitigated
91,065
20,783
Healing
4,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
22,625
5,108
1,242
1,653
31,171
47,533
0
8,076
23,095
49,908
1,772
W
Cernunnos
An The Nee
Cernunnos
43,698
29,284
0
7,082
19,244
9,475
0
2,747
16,497
0
62,337
L
17,293
2,134
0
2,050
33,586
42,481
0
15,110
18,476
32,455
306
L
Xbalanque
EMuns3
Xbalanque
30,180
16,170
0
1,180
25,040
12,429
0
12,125
12,915
0
59,211
L
16,871
5,517
0
0
16,349
7,310
0
6,141
10,208
0
60,877
L
Heimdallr
Retaken1
Heimdallr
30,490
13,563
0
314
27,439
13,811
0
13,584
13,855
0
75,141
W
24,123
7,683
717
1,422
16,831
7,492
0
962
15,869
53,868
0
W
16,433
8,607
0
356
19,645
9,377
0
2,608
17,037
0
29,931
L
7,012
2,127
246
526
28,535
15,034
0
11,382
17,153
0
20,321
W
13,268
2,078
2,755
5,556
22,263
21,082
0
2,613
19,650
40,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,161
Gold Earned
74,562
278
Minions Killed
271
7
Camps Cleared
12
1,507,783
Distance Traveled
1,369,763
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,799
1,053
78
5
0
264,306
0
W
Cernunnos
17,107
1,140
31
2
1
304,614
0
L
Ares
14,355
957
13
1
3
288,306
1
L
Xbalanque
15,586
1,039
52
3
2
251,935
1
L
Loki
15,635
1,042
96
6
4
316,800
0
L
Heimdallr
15,796
1,053
86
6
1
263,469
0
W
Hera
16,107
1,074
76
5
0
355,519
0
W
Mercury
15,957
1,064
29
2
5
320,455
2
L
Da Ji
13,190
879
24
2
2
249,253
0
W
Ra
14,191
946
64
4
1
262,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role