Player Matchup

Hera
Hera
SpaZ_FUSC
Hera
Level 119
God Stats
2W - 4L
1,395 SR
Queue Stats
78W - 88L
1,316 Elo+
Party 2
Chaac
Chaac
Tw33kSkat3r
Chaac
Level 125
God Stats
19W - 17L
1,521 SR
Queue Stats
45W - 52L
1,337 Elo+
Party 2
Aphrodite
Aphrodite
smashinkz
Aphrodite
Level 26
God Stats
7W - 8L
1,496 SR
Queue Stats
7W - 8L
1,659 Elo+
Party 2
Team Averages
Level 90
1,471 SR
1,438 Elo+

VS

Team Averages
Level 39
1,498 SR
1,436 Elo+
Amaterasu
Amaterasu
MushroomJump3
Amaterasu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,240 Elo+
Solo
Fenrir
Fenrir
RecklessJohnny6
Fenrir
Level 22
God Stats
15W - 17L
1,542 SR
Queue Stats
201W - 202L
1,546 Elo+
Party 1
Merlin
Merlin
Thief Unholy
Merlin
Level 75
God Stats
2W - 3L
1,451 SR
Queue Stats
18W - 17L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
8 / 6 / 3
15,310
696
28,086
15,725
4,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 4 / 7
12,676
576
9,697
24,164
23,618
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
smashinkz
Aphrodite
14
3 / 1 / 5
12,965
589
7,321
14,527
5,314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MushroomJump3
Amaterasu
12
1 / 6 / 6
12,331
561
10,108
26,572
26,446
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 4 / 7
14,170
644
8,663
17,190
6,200
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
17
7 / 3 / 3
14,755
671
20,681
14,226
4,562
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
13
Kills
11
11
Deaths
13
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
MushroomJump3
Amaterasu
1
6
6
0.67
L
3
4
7
1.63
W
Hera
8
6
3
1.58
L
Merlin
7
3
3
2.83
W
2
4
7
1.38
W
Aphrodite
smashinkz
Aphrodite
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,104
Damage
39,452
54,416
Taken
57,988
33,355
Mitigated
37,208
32,659
Healing
12,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
MushroomJump3
Amaterasu
10,108
4,662
0
7,120
26,572
26,446
69
13,818
12,754
0
39,041
L
8,663
1,664
0
3,798
17,190
6,200
0
11,322
5,868
0
36,864
W
Hera
28,086
9,827
60
362
15,725
4,423
1,871
4,824
10,901
98,635
0
L
Merlin
20,681
1,612
390
1,121
14,226
4,562
86
10,425
3,801
98,406
0
W
9,697
2,744
820
8,859
24,164
23,618
857
10,313
13,851
0
38,428
W
Aphrodite
smashinkz
Aphrodite
7,321
395
12,407
10,151
14,527
5,314
171
7,063
7,464
33,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,951
Gold Earned
41,256
214
Minions Killed
234
0
Camps Cleared
0
1,197,656
Distance Traveled
1,176,808
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,331
561
39
2
0
405,052
4
L
Fenrir
14,170
644
49
2
0
397,480
7
W
Hera
15,310
696
119
5
0
360,561
5
L
Merlin
14,755
671
146
7
0
374,276
4
W
Chaac
12,676
576
39
2
0
392,285
9
W
Aphrodite
12,965
589
56
3
0
444,810
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role