Player Matchup

Scylla
Scylla
Diamond III
H10_Ace13
Scylla
Diamond III
Level 122
God Stats
23W - 13L
1,974 SR
Queue Stats
205W - 184L
2,043 MMR
Party 1
Jing Wei
Jing Wei
Diamond IV
Juji_PR183
Jing Wei
Diamond IV
Level 146
God Stats
45W - 30L
1,793 SR
Queue Stats
640W - 600L
2,006 MMR
Party 1
Yemoja
Yemoja
Diamond III
KanameTatara
Yemoja
Diamond III
Level 150
God Stats
2W - 1L
1,569 SR
Queue Stats
130W - 122L
2,046 MMR
Solo
Achilles
Achilles
Platinum IV
ShadowXBogeyman
Achilles
Platinum IV
Level 126
God Stats
5W - 2L
1,347 SR
Queue Stats
147W - 134L
2,014 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
xI Fearless Iv
Hun Batz
Diamond IV
Level 138
God Stats
1W - 2L
1,311 SR
Queue Stats
344W - 313L
1,996 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,599 SR
2,021 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,531 SR
2,022 MMR
Camazotz
Camazotz
Platinum III
Dawn of Jupiter
Camazotz
Platinum III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
2,025 MMR
Solo
Izanami
Izanami
Diamond IV
LordCous
Izanami
Diamond IV
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
188W - 192L
1,995 MMR
Solo
Merlin
Merlin
Platinum II
M TEE ARR
Merlin
Platinum II
Level 126
God Stats
9W - 9L
1,655 SR
Queue Stats
61W - 50L
2,114 MMR
Party 2
Geb
Geb
Platinum I
Raven GC
Geb
Platinum I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,973 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
Steven M Bryant
Cu Chulainn
Platinum IV
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 47L
2,003 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
H10_Ace13
Scylla
20
7 / 7 / 9
17,461
514
31,726
25,986
9,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Juji_PR183
Jing Wei
20
8 / 4 / 8
19,998
588
30,913
32,101
14,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
20
2 / 1 / 22
18,727
551
17,876
34,564
42,581
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Achilles
20
8 / 0 / 11
19,336
569
31,370
39,758
59,610
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
20
11 / 4 / 10
19,535
575
23,150
27,505
8,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
HeimdallrEsetBastetThor

VS

Bans
SusanoOdinUllrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
5 / 7 / 3
15,109
444
17,364
35,413
15,862
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
LordCous
Izanami
20
4 / 6 / 6
18,643
548
25,250
24,829
11,427
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
M TEE ARR
Merlin
20
5 / 10 / 5
15,653
460
34,081
25,520
12,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 4 / 5
15,188
447
16,257
35,631
46,593
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Steven M Bryant
Cu Chulainn
19
0 / 9 / 3
13,867
408
23,116
39,039
44,358
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
36
Kills
16
16
Deaths
36
60
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Camazotz
5
7
3
0.93
W
Scylla
H10_Ace13
Scylla
7
7
9
1.64
W
Jing Wei
Juji_PR183
Jing Wei
8
4
8
3
W
Yemoja
2
1
22
13
L
Izanami
LordCous
Izanami
4
6
6
1.17
L
Merlin
M TEE ARR
Merlin
5
10
5
0.75
L
2
4
5
1.13
W
Achilles
8
0
11
13.5
L
Cu Chulainn
Steven M Bryant
Cu Chulainn
0
9
3
0.17
W
Hun Batz
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,035
Damage
116,068
159,914
Taken
160,432
134,855
Mitigated
130,488
60,029
Healing
43,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
17,364
3,319
0
17,373
35,413
15,862
0
10,976
24,437
0
116,732
W
Scylla
H10_Ace13
Scylla
31,726
3,044
214
5,431
25,986
9,645
87
10,716
15,270
106,236
0
W
Jing Wei
Juji_PR183
Jing Wei
30,913
27,064
0
15,289
32,101
14,619
7,184
7,175
24,926
0
200,171
W
Yemoja
17,876
3,153
3,262
7,336
34,564
42,581
538
16,151
18,413
91,655
0
L
Izanami
LordCous
Izanami
25,250
15,439
0
11,560
24,829
11,427
2,894
3,878
20,951
0
203,719
L
Merlin
M TEE ARR
Merlin
34,081
1,730
0
973
25,520
12,248
0
9,446
16,074
126,578
0
L
16,257
1,814
0
1,000
35,631
46,593
0
16,364
19,267
39,096
0
W
Achilles
31,370
11,313
0
20,664
39,758
59,610
1,169
12,337
27,421
8,150
136,395
L
Cu Chulainn
Steven M Bryant
Cu Chulainn
23,116
4,494
0
12,328
39,039
44,358
0
10,660
28,379
7,818
94,962
W
Hun Batz
23,150
10,079
0
7,833
27,505
8,400
0
11,192
16,313
0
143,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,057
Gold Earned
78,460
854
Minions Killed
781
0
Camps Cleared
0
3,299,492
Distance Traveled
2,985,432
42
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
15,109
444
141
4
0
671,862
0
W
Scylla
17,461
514
139
4
0
587,606
3
W
Jing Wei
19,998
588
238
7
0
661,797
14
W
Yemoja
18,727
551
110
3
0
648,683
2
L
Izanami
18,643
548
285
8
0
585,338
5
L
Merlin
15,653
460
186
5
0
538,573
7
L
Geb
15,188
447
30
1
0
661,039
17
W
Achilles
19,336
569
190
6
0
670,040
9
L
Cu Chulainn
13,867
408
139
4
0
528,620
4
W
Hun Batz
19,535
575
177
5
0
731,366
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role