Player Matchup

Arachne
Arachne
 
Arachne
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
BigBoyBelial
Sol
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 102L
1,432 Elo+
Solo
Mercury
Mercury
Diremerc
Mercury
Level 67
God Stats
9W - 6L
1,456 SR
Queue Stats
63W - 56L
1,401 Elo+
Party 2
Athena
Athena
KarmenElectron
Athena
Level 53
God Stats
55W - 65L
1,518 SR
Queue Stats
193W - 194L
1,458 Elo+
Party 2
Janus
Janus
Lukroh
Janus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 3
Team Averages
Level 53
1,495 SR
1,458 Elo+

VS

Team Averages
Level 42
1,443 SR
1,293 Elo+
Merlin
Merlin
CrossYonce
Merlin
Level 41
God Stats
1W - 5L
1,312 SR
Queue Stats
2W - 10L
1,251 Elo+
Party 1
Artemis
Artemis
Kangelic
Artemis
Level 7
God Stats
2W - 4L
1,458 SR
Queue Stats
2W - 7L
1,278 Elo+
Party 1
Anubis
Anubis
SinfulOtaku889
Anubis
Level 48
God Stats
1W - 1L
1,494 SR
Queue Stats
12W - 19L
1,339 Elo+
Party 1
Heimdallr
Heimdallr
TheRealZektor
Heimdallr
Level 65
God Stats
1W - 5L
1,449 SR
Queue Stats
4W - 11L
1,277 Elo+
Party 1
Hel
Hel
Zyaisol
Hel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 2 / 7
6,187
619
3,559
6,155
1,829
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
7 / 0 / 5
6,636
664
4,390
3,728
916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Diremerc
Mercury
9
5 / 1 / 7
6,107
611
2,768
5,830
1,566
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
3 / 2 / 11
5,743
574
2,178
8,045
2,937
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Lukroh
Janus
9
3 / 1 / 8
5,738
574
3,235
2,507
777
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CrossYonce
Merlin
8
2 / 4 / 0
5,216
522
1,584
3,197
790
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
Kangelic
Artemis
4
0 / 6 / 2
3,934
393
2,635
4,513
1,290
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

6
1 / 5 / 3
4,616
462
2,463
4,472
1,626
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
TheRealZektor
Heimdallr
7
3 / 3 / 2
4,985
499
4,602
4,219
1,503
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
6
0 / 7 / 1
4,223
422
2,122
6,199
2,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
22
Kills
6
6
Deaths
25
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
2
7
3.75
W
7
0
5
9.5
L
Merlin
CrossYonce
Merlin
2
4
0
0.5
W
Mercury
Diremerc
Mercury
5
1
7
8.5
L
Artemis
Kangelic
Artemis
0
6
2
0.17
W
3
2
11
4.25
W
Janus
Lukroh
Janus
3
1
8
7
L
1
5
3
0.5
L
Heimdallr
TheRealZektor
Heimdallr
3
3
2
1.33
L
Hel
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,130
Damage
13,406
26,265
Taken
22,600
8,025
Mitigated
7,454
9,102
Healing
3,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,559
3,066
0
2,467
6,155
1,829
0
2,343
3,812
0
27,098
W
4,390
1,293
0
2,484
3,728
916
1,866
772
2,956
27,277
0
L
Merlin
CrossYonce
Merlin
1,584
361
0
0
3,197
790
558
462
2,735
20,823
0
W
Mercury
Diremerc
Mercury
2,768
563
0
2,031
5,830
1,566
575
1,310
4,520
0
23,597
L
Artemis
Kangelic
Artemis
2,635
1,727
0
0
4,513
1,290
240
3,685
828
0
6,246
W
2,178
829
0
1,870
8,045
2,937
253
1,517
6,528
12,914
0
W
Janus
Lukroh
Janus
3,235
699
0
250
2,507
777
476
227
2,278
21,699
0
L
2,463
337
0
378
4,472
1,626
97
1,040
3,432
13,047
0
L
Heimdallr
TheRealZektor
Heimdallr
4,602
2,471
0
697
4,219
1,503
372
1,975
2,244
0
14,906
L
Hel
2,122
325
1,134
1,179
6,199
2,245
647
2,641
3,558
12,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,411
Gold Earned
22,974
200
Minions Killed
112
0
Camps Cleared
0
1,016,244
Distance Traveled
836,208
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,187
619
44
4
0
221,203
1
W
Sol
6,636
664
48
5
0
184,631
1
L
Merlin
5,216
522
34
3
0
120,837
1
W
Mercury
6,107
611
50
5
0
246,643
0
L
Artemis
3,934
393
10
1
0
193,404
0
W
Athena
5,743
574
24
2
0
190,374
1
W
Janus
5,738
574
34
3
0
173,393
1
L
Anubis
4,616
462
25
3
0
156,926
0
L
Heimdallr
4,985
499
27
3
0
189,269
1
L
Hel
4,223
422
16
2
0
175,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role