Player Matchup

Chaac
Chaac
NxtGenSavage88
Chaac
Level 29
God Stats
5W - 2L
1,650 SR
Queue Stats
78W - 92L
1,301 Elo+
Solo
Scylla
Scylla
lulluHD
Scylla
Level 39
God Stats
20W - 20L
1,417 SR
Queue Stats
68W - 83L
1,315 Elo+
Party 1
Izanami
Izanami
xXLaSAntAmueRTe-
Izanami
Level 23
God Stats
13W - 4L
1,548 SR
Queue Stats
35W - 35L
1,294 Elo+
Party 1
Team Averages
Level 30
1,538 SR
1,303 Elo+

VS

Team Averages
Level 8
1,319 SR
1,083 Elo+
Mercury
Mercury
C9 Li0n
Mercury
Level 12
God Stats
7W - 11L
1,373 SR
Queue Stats
12W - 23L
1,196 Elo+
Solo
Artemis
Artemis
TheDogIsReal57
Artemis
Level 7
God Stats
0W - 2L
1,084 SR
Queue Stats
9W - 16L
1,027 Elo+
Party 2
Anubis
Anubis
VibeCheckedU
Anubis
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 20L
1,027 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 14
9,752
887
9,497
11,179
7,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
lulluHD
Scylla
12
12 / 1 / 13
10,074
916
8,993
7,265
2,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
12 / 2 / 12
10,214
929
7,988
5,991
1,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
C9 Li0n
Mercury
10
3 / 9 / 2
8,801
800
4,603
10,694
2,664
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 13 / 2
6,356
578
3,075
11,979
3,372
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
9
1 / 11 / 2
7,568
688
3,140
11,582
3,666
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
33
Kills
4
5
Deaths
33
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
C9 Li0n
Mercury
3
9
2
0.44
W
9
2
14
8
L
0
13
2
0.08
L
Anubis
1
11
2
0.18
W
Scylla
lulluHD
Scylla
12
1
13
18.5
W
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,478
Damage
10,818
24,435
Taken
34,255
11,531
Mitigated
9,702
7,796
Healing
1,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
C9 Li0n
Mercury
4,603
1,940
0
326
10,694
2,664
0
2,203
8,491
0
18,165
W
9,497
1,525
415
5,388
11,179
7,838
1,000
179
11,000
501
37,100
L
3,075
2,016
0
0
11,979
3,372
0
3,741
8,238
0
12,586
L
Anubis
3,140
635
0
1,020
11,582
3,666
0
3,205
8,377
14,662
0
W
Scylla
lulluHD
Scylla
8,993
924
0
928
7,265
2,078
624
1,665
5,600
16,990
0
W
7,988
5,668
441
624
5,991
1,615
1,181
1,296
4,695
0
21,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,040
Gold Earned
22,725
101
Minions Killed
68
0
Camps Cleared
0
605,919
Distance Traveled
446,646
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,801
800
26
2
0
188,134
0
W
Chaac
9,752
887
56
5
0
211,740
0
L
Artemis
6,356
578
21
2
0
139,253
0
L
Anubis
7,568
688
21
2
0
119,259
1
W
Scylla
10,074
916
18
2
0
195,779
1
W
Izanami
10,214
929
27
2
0
198,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role