Player Matchup

Fenrir
Fenrir
BallisticMaggs
Fenrir
Level 100
God Stats
3W - 3L
1,562 SR
Queue Stats
149W - 122L
1,531 Elo+
Party 1
Merlin
Merlin
KillerTrickyFox
Merlin
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 30L
1,544 Elo+
Party 1
Neith
Neith
LiviaRae18
Neith
Level 8
God Stats
9W - 13L
1,453 SR
Queue Stats
31W - 34L
1,366 Elo+
Party 1
Team Averages
Level 57
1,505 SR
1,480 Elo+

VS

Team Averages
Level 31
1,591 SR
1,551 Elo+
Thor
Thor
AMSMURFMAN
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,759 Elo+
Party 2
Hel
Hel
BrBlank
Hel
Level 18
God Stats
4W - 4L
1,556 SR
Queue Stats
21W - 33L
1,328 Elo+
Solo
Odin
Odin
Chieftain000
Odin
Level 68
God Stats
2W - 1L
1,715 SR
Queue Stats
112W - 102L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 7
10,468
748
9,373
10,656
3,833
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
7 / 1 / 4
10,546
753
12,260
5,398
1,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
9
0 / 6 / 5
8,244
589
3,646
7,988
2,266
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 1
9,551
682
7,114
15,088
5,365
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
6
1 / 2 / 2
7,644
546
2,385
4,603
1,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 3
9,175
655
6,028
11,591
7,361
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
12
Kills
9
9
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
5
2
7
4.25
L
Hel
1
2
2
1
L
3
4
3
1.13
W
7
1
4
9
W
Neith
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,279
Damage
15,527
24,042
Taken
31,282
7,796
Mitigated
14,149
6,511
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,114
2,902
0
553
15,088
5,365
0
6,063
9,025
0
33,276
W
9,373
1,909
0
4,321
10,656
3,833
1,203
473
10,183
0
30,209
L
Hel
2,385
108
1,622
1,682
4,603
1,423
0
2,071
2,532
8,088
0
L
6,028
1,850
0
1,053
11,591
7,361
0
4,148
7,443
0
31,590
W
12,260
647
0
1,500
5,398
1,697
537
558
4,840
44,032
0
W
Neith
3,646
2,424
0
690
7,988
2,266
942
1,405
6,583
0
18,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,258
Gold Earned
26,370
158
Minions Killed
116
0
Camps Cleared
0
690,060
Distance Traveled
577,903
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,551
682
53
4
0
211,669
5
W
Fenrir
10,468
748
47
3
0
256,049
0
L
Hel
7,644
546
12
1
0
125,620
0
L
Odin
9,175
655
51
4
0
240,614
1
W
Merlin
10,546
753
79
6
0
236,335
0
W
Neith
8,244
589
32
2
0
197,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role