Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Dem0nitas
Bacchus
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 115L
1,494 Elo+
Party 2
Bastet
Bastet
JosseJoestar
Bastet
Level 140
God Stats
2W - 0L
1,741 SR
Queue Stats
128W - 134L
1,551 Elo+
Party 1
Da Ji
Da Ji
avitamin
Da Ji
Level 108
God Stats
2W - 1L
1,299 SR
Queue Stats
107W - 103L
1,619 Elo+
Party 2
Artemis
Artemis
channe
Artemis
Level 160
God Stats
4W - 4L
1,715 SR
Queue Stats
208W - 211L
1,520 Elo+
Solo
Team Averages
Level 129
1,551 SR
1,537 Elo+

VS

Team Averages
Level 122
1,441 SR
1,563 Elo+
Neith
Neith
BIOTJenova
Neith
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 101L
1,529 Elo+
Party 3
Cupid
Cupid
BiotAdadoum
Cupid
Level 130
God Stats
4W - 4L
1,603 SR
Queue Stats
109W - 103L
1,521 Elo+
Party 3
Nike
Nike
Doomlorduk1
Nike
Level 114
God Stats
2W - 4L
1,246 SR
Queue Stats
135W - 122L
1,632 Elo+
Party 4
Mercury
Mercury
Lightdestroy26
Mercury
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 133L
1,597 Elo+
Party 4
Ymir
Ymir
NeoFox大
Ymir
Level 135
God Stats
6W - 15L
1,356 SR
Queue Stats
633W - 565L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
4 / 5 / 27
12,413
776
8,731
22,648
37,105
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Dem0nitas
Bacchus
20
6 / 4 / 26
13,953
872
16,136
20,011
34,764
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
20
15 / 4 / 20
13,574
848
25,066
18,913
13,282
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
avitamin
Da Ji
17
4 / 8 / 19
11,427
714
14,150
14,982
8,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
channe
Artemis
20
12 / 4 / 19
13,826
864
33,739
16,165
9,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
8 / 6 / 13
12,677
792
23,739
20,083
8,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 8 / 9
11,708
732
13,791
19,292
7,186
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 10 / 11
11,923
745
12,280
21,104
14,062
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 10 / 12
10,524
658
7,829
18,616
6,865
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
18
5 / 7 / 12
11,825
739
13,724
27,791
23,316
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
82
41
Kills
25
25
Deaths
41
111
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
5
27
3.5
L
Neith
8
6
13
2.42
L
6
8
9
1.31
W
Bacchus
Dem0nitas
Bacchus
6
4
26
4.75
L
3
10
11
0.85
W
Bastet
15
4
20
6.25
L
3
10
12
0.9
L
Ymir
5
7
12
1.57
W
Da Ji
avitamin
Da Ji
4
8
19
1.69
W
Artemis
channe
Artemis
12
4
19
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,822
Damage
71,363
92,719
Taken
106,886
102,551
Mitigated
59,877
28,201
Healing
34,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,731
2,585
1,618
6,549
22,648
37,105
668
2,011
20,637
23,408
0
L
Neith
23,739
11,379
1,130
6,230
20,083
8,448
647
4,128
15,955
0
49,272
L
13,791
8,617
6,711
5,719
19,292
7,186
568
5,196
14,096
0
23,604
W
Bacchus
Dem0nitas
Bacchus
16,136
1,636
1,915
2,309
20,011
34,764
324
3,063
16,948
34,079
0
L
12,280
2,572
2,692
2,486
21,104
14,062
307
5,810
15,294
0
31,801
W
Bastet
25,066
6,433
2,261
2,508
18,913
13,282
714
4,246
14,667
0
32,617
L
7,829
4,125
1,411
2,352
18,616
6,865
357
5,489
13,127
0
16,194
L
Ymir
13,724
1,254
1,553
4,032
27,791
23,316
0
4,244
23,547
22,788
0
W
Da Ji
avitamin
Da Ji
14,150
1,971
2,167
1,599
14,982
8,255
0
2,010
12,972
0
21,571
W
Artemis
channe
Artemis
33,739
17,994
3,033
4,242
16,165
9,145
4,760
2,394
13,771
0
61,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,193
Gold Earned
58,657
143
Minions Killed
170
0
Camps Cleared
0
1,353,653
Distance Traveled
1,252,938
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,413
776
25
2
0
271,185
6
L
Neith
12,677
792
37
2
0
244,285
0
L
Cupid
11,708
732
24
2
0
255,125
1
W
Bacchus
13,953
872
28
2
0
256,314
0
L
Nike
11,923
745
58
4
0
247,479
2
W
Bastet
13,574
848
19
1
0
314,504
0
L
Mercury
10,524
658
24
2
0
271,993
2
L
Ymir
11,825
739
27
2
0
234,056
0
W
Da Ji
11,427
714
18
1
0
272,487
1
W
Artemis
13,826
864
53
3
0
239,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role