Player Matchup

Cernunnos
Cernunnos
Silver III
BW xI BIG C xI
Cernunnos
Silver III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,479 MMR
Party 1
Bellona
Bellona
Silver III
IneptTrout
Bellona
Silver III
Level 106
God Stats
3W - 1L
1,744 SR
Queue Stats
25W - 25L
1,462 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
The Caids
Ah Puch
Bronze III
Level 83
God Stats
1W - 1L
1,998 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,747 SR
1,480 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,532 SR
1,457 MMR
Da Ji
Da Ji
Gold III
The Long Bowman
Da Ji
Gold III
Level 91
God Stats
12W - 16L
1,582 SR
Queue Stats
71W - 78L
1,477 MMR
Solo
Merlin
Merlin
Gold V
churrasco99
Merlin
Gold V
Level 107
God Stats
14W - 19L
1,515 SR
Queue Stats
69W - 65L
1,489 MMR
Solo
Sylvanus
Sylvanus
Silver IV
ryou kiita
Sylvanus
Silver IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BW xI BIG C xI
Cernunnos
17
4 / 10 / 6
18,365
612
25,949
29,571
9,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
IneptTrout
Bellona
18
9 / 5 / 3
19,626
654
17,269
34,131
51,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
The Caids
Ah Puch
17
2 / 8 / 8
18,040
601
15,683
20,744
17,068
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BacchusChaacOdinZeusKumbhakarna

VS

Bans
HeimdallrNikeXing TianAresYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 9 / 3
18,519
617
20,718
28,305
15,986
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
20
8 / 4 / 9
19,885
663
32,559
20,818
9,102
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
ryou kiita
Sylvanus
15
3 / 3 / 12
17,349
578
15,533
30,392
34,050
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
15
Kills
23
23
Deaths
16
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BW xI BIG C xI
Cernunnos
4
10
6
0.7
W
Bellona
IneptTrout
Bellona
9
5
3
2.1
W
Ah Puch
The Caids
Ah Puch
2
8
8
0.75
L
12
9
3
1.5
L
Merlin
8
4
9
3.13
L
Sylvanus
ryou kiita
Sylvanus
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,901
Damage
68,810
84,446
Taken
79,515
77,856
Mitigated
59,138
25,268
Healing
22,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BW xI BIG C xI
Cernunnos
25,949
11,927
0
8,148
29,571
9,027
2,560
19,402
10,169
0
119,582
W
Bellona
IneptTrout
Bellona
17,269
3,477
1,950
13,131
34,131
51,761
880
16,355
17,776
3,114
56,898
W
Ah Puch
The Caids
Ah Puch
15,683
677
0
2,039
20,744
17,068
621
12,354
8,390
81,921
0
L
20,718
4,381
0
3,238
28,305
15,986
132
6,999
21,306
0
82,978
L
Merlin
32,559
684
0
1,478
20,818
9,102
1,108
3,564
17,254
165,847
0
L
Sylvanus
ryou kiita
Sylvanus
15,533
2,336
5,043
12,897
30,392
34,050
601
7,436
22,956
45,136
907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,031
Gold Earned
55,753
333
Minions Killed
339
0
Camps Cleared
0
1,536,725
Distance Traveled
1,412,769
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
18,365
612
131
4
0
468,337
6
W
Bellona
19,626
654
64
2
0
551,154
7
W
Ah Puch
18,040
601
138
5
0
517,234
6
L
Da Ji
18,519
617
77
3
0
501,636
6
L
Merlin
19,885
663
209
7
0
510,319
3
L
Sylvanus
17,349
578
53
2
0
400,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role