Player Matchup

Hel
Hel
Masters
 
Hel
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
Addicted
Xbalanque
Diamond IV
Level 142
God Stats
16W - 11L
1,694 SR
Queue Stats
268W - 243L
2,232 MMR
Solo
Thor
Thor
Platinum I
Aegisx2
Thor
Platinum I
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
61W - 48L
2,169 MMR
Solo
Geb
Geb
Masters
ItzzKarmaa
Geb
Masters
Level 156
God Stats
4W - 1L
1,784 SR
Queue Stats
208W - 187L
2,188 MMR
Solo
Ymir
Ymir
Masters
Ranian
Ymir
Masters
Level 159
God Stats
330W - 294L
1,733 SR
Queue Stats
581W - 573L
2,333 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,642 SR
2,084 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,530 SR
2,233 MMR
Bakasura
Bakasura
Masters
Boragami
Bakasura
Masters
Level 141
God Stats
44W - 24L
1,574 SR
Queue Stats
379W - 368L
2,300 MMR
Solo
Cabrakan
Cabrakan
Masters
RedefinedCheese
Cabrakan
Masters
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 349L
2,211 MMR
Solo
King Arthur
King Arthur
Masters
Rundas
King Arthur
Masters
Level 152
God Stats
14W - 15L
1,564 SR
Queue Stats
248W - 237L
2,298 MMR
Solo
Agni
Agni
Diamond V
o0Quiron0o
Agni
Diamond V
Level 158
God Stats
1W - 2L
1,197 SR
Queue Stats
215W - 229L
2,015 MMR
Solo
Anhur
Anhur
Diamond IV
vueskerdoo7
Anhur
Diamond IV
Level 137
God Stats
2W - 5L
1,816 SR
Queue Stats
42W - 43L
2,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
6
2 / 0 / 1
3,966
793
1,675
1,908
448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Addicted
Xbalanque
6
0 / 0 / 0
3,474
695
943
1,640
318
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Aegisx2
Thor
6
2 / 0 / 1
3,834
767
1,408
1,303
292
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 2
3,370
674
267
1,747
538
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ymir
Ranian
Ymir
6
0 / 1 / 0
3,441
688
2,678
3,351
1,190
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
KukulkanYemojaCamazotzHeimdallrOdin

VS

Bans
PersephoneThe MorriganThothIzanamiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Boragami
Bakasura
6
1 / 1 / 0
3,676
735
845
3,052
801
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cabrakan
1
0 / 0 / 0
2,409
482
0
0
0
King Arthur
Rundas
King Arthur
5
0 / 1 / 1
3,109
622
1,744
3,915
2,395
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

5
0 / 2 / 0
3,168
634
814
2,423
663
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 0 / 0
3,146
629
1,037
1,900
344
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
1
2.5
W
Xbalanque
Addicted
Xbalanque
0
0
0
0
W
Thor
Aegisx2
Thor
2
0
1
2.5
L
Bakasura
Boragami
Bakasura
1
1
0
1
W
0
0
2
1
W
Ymir
Ranian
Ymir
0
1
0
0
L
Cabrakan
0
0
0
0
L
King Arthur
Rundas
King Arthur
0
1
1
0.5
L
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,971
Damage
4,440
9,949
Taken
11,290
2,786
Mitigated
4,203
4,497
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,675
208
600
894
1,908
448
0
519
1,339
19,701
0
W
Xbalanque
Addicted
Xbalanque
943
280
0
685
1,640
318
203
0
1,640
0
14,250
W
Thor
Aegisx2
Thor
1,408
339
0
675
1,303
292
0
39
1,264
0
13,692
L
Bakasura
Boragami
Bakasura
845
704
0
1,671
3,052
801
0
856
2,196
0
12,821
W
267
65
0
490
1,747
538
0
256
1,466
5,703
0
W
Ymir
Ranian
Ymir
2,678
1,218
0
1,153
3,351
1,190
0
0
3,351
15,665
0
L
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Rundas
King Arthur
1,744
552
0
1,424
3,915
2,395
0
2,606
1,309
0
8,917
L
814
79
0
719
2,423
663
0
1,084
1,339
12,716
0
L
1,037
400
0
1,002
1,900
344
0
74
1,826
0
10,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,085
Gold Earned
15,508
137
Minions Killed
89
0
Camps Cleared
0
500,347
Distance Traveled
382,742
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
3,966
793
27
5
0
76,522
0
W
Xbalanque
3,474
695
40
8
0
108,298
3
W
Thor
3,834
767
38
8
0
103,080
0
L
Bakasura
3,676
735
35
7
0
116,878
0
W
Geb
3,370
674
12
2
0
106,752
1
W
Ymir
3,441
688
20
4
0
105,695
1
L
Cabrakan
2,409
482
0
0
0
0
0
L
King Arthur
3,109
622
14
3
0
95,349
0
L
Agni
3,168
634
25
5
0
94,432
3
L
Anhur
3,146
629
15
3
0
76,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role