Player Matchup

Zeus
Zeus
 
Zeus
Level 27
God Stats
44W - 30L
1,504 SR
Queue Stats
90W - 100L
1,378 Elo+
Solo
Bacchus
Bacchus
iiiNegative
Bacchus
Level 29
God Stats
20W - 10L
1,560 SR
Queue Stats
35W - 21L
1,511 Elo+
Party 2
Fenrir
Fenrir
mc__viking
Fenrir
Level 43
God Stats
7W - 3L
1,334 SR
Queue Stats
43W - 34L
1,489 Elo+
Party 2
Team Averages
Level 33
1,466 SR
1,459 Elo+

VS

Team Averages
Level 26
1,500 SR
1,162 Elo+
Artemis
Artemis
Kurowarden
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,250 Elo+
Solo
Chaac
Chaac
PVZGAMER225
Chaac
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 34L
1,018 Elo+
Party 1
Hades
Hades
thekamileondude
Hades
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 32L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
7 / 1 / 9
11,389
759
15,917
6,450
2,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
iiiNegative
Bacchus
12
7 / 1 / 12
11,555
770
8,634
10,896
10,128
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
mc__viking
Fenrir
13
11 / 2 / 5
11,609
774
10,048
14,558
5,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kurowarden
Artemis
10
2 / 8 / 1
9,669
645
9,667
11,466
4,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
2 / 8 / 1
9,473
632
10,490
18,727
15,342
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 9 / 2
7,658
511
2,236
9,501
3,880
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
25
Kills
4
4
Deaths
25
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
9
11.5
L
Artemis
Kurowarden
Artemis
2
8
1
0.31
L
2
8
1
0.31
W
Bacchus
iiiNegative
Bacchus
7
1
12
13
W
Fenrir
mc__viking
Fenrir
11
2
5
6.75
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,599
Damage
22,393
31,904
Taken
39,694
17,682
Mitigated
23,248
8,569
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,917
714
0
530
6,450
2,024
977
211
6,239
60,930
0
L
Artemis
Kurowarden
Artemis
9,667
4,787
894
2,062
11,466
4,026
0
7,043
4,423
0
26,041
L
10,490
2,240
0
4,734
18,727
15,342
0
11,042
7,685
0
30,329
W
Bacchus
iiiNegative
Bacchus
8,634
853
978
2,209
10,896
10,128
444
1,043
9,853
12,970
0
W
Fenrir
mc__viking
Fenrir
10,048
4,133
0
4,852
14,558
5,530
1,787
1,694
12,864
0
40,319
L
2,236
742
0
71
9,501
3,880
0
6,515
2,986
6,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,553
Gold Earned
26,800
166
Minions Killed
89
0
Camps Cleared
0
773,317
Distance Traveled
611,351
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,389
759
99
7
0
233,026
0
L
Artemis
9,669
645
47
3
0
198,595
5
L
Chaac
9,473
632
34
2
0
253,967
2
W
Bacchus
11,555
770
10
1
0
281,472
2
W
Fenrir
11,609
774
57
4
0
258,819
1
L
Hades
7,658
511
8
1
0
158,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role