Player Matchup

Sylvanus
Sylvanus
Gold IV
Aluisks
Sylvanus
Gold IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 173L
1,479 MMR
Solo
Nox
Nox
Gold IV
Kidslymm
Nox
Gold IV
Level 86
God Stats
16W - 19L
1,705 SR
Queue Stats
53W - 55L
1,484 MMR
Solo
Ne Zha
Ne Zha
Gold II
Tokaju
Ne Zha
Gold II
Level 156
God Stats
0W - 1L
1,488 SR
Queue Stats
27W - 28L
1,557 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,564 SR
1,506 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,426 SR
1,516 MMR
Baron Samedi
Baron Samedi
Bronze III
Frishtorm
Baron Samedi
Bronze III
Level 31
God Stats
1W - 3L
1,223 SR
Queue Stats
5W - 8L
1,515 MMR
Solo
Chaac
Chaac
Silver IV
LitMick
Chaac
Silver IV
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 22L
1,373 MMR
Solo
Hun Batz
Hun Batz
Platinum V
Representando
Hun Batz
Platinum V
Level 159
God Stats
1W - 0L
1,555 SR
Queue Stats
88W - 42L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aluisks
Sylvanus
15
3 / 7 / 1
16,074
536
14,047
24,190
37,588
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 9 / 3
16,619
554
18,317
15,814
5,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
Tokaju
Ne Zha
17
1 / 7 / 4
16,659
555
15,783
21,280
22,831
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
HeimdallrOdinKukulkanYemoja

VS

Bans
AresPersephoneBacchusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frishtorm
Baron Samedi
18
9 / 1 / 13
18,805
627
17,950
13,776
6,944
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chaac
LitMick
Chaac
18
7 / 3 / 15
18,509
617
14,045
30,542
30,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
Representando
Hun Batz
18
7 / 2 / 11
18,293
610
20,018
25,920
13,108
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
6
Kills
23
23
Deaths
6
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Aluisks
Sylvanus
3
7
1
0.5
W
Baron Samedi
Frishtorm
Baron Samedi
9
1
13
15.5
L
2
9
3
0.39
W
Chaac
LitMick
Chaac
7
3
15
4.83
W
Hun Batz
Representando
Hun Batz
7
2
11
6.25
L
Ne Zha
Tokaju
Ne Zha
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,147
Damage
52,013
61,284
Taken
70,238
65,739
Mitigated
50,308
13,362
Healing
31,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Aluisks
Sylvanus
14,047
2,487
2,670
5,371
24,190
37,588
142
8,207
15,983
38,814
0
W
Baron Samedi
Frishtorm
Baron Samedi
17,950
2,225
3,316
8,084
13,776
6,944
1,328
5,952
7,824
83,438
0
L
18,317
1,555
0
783
15,814
5,320
0
4,230
11,584
92,713
0
W
Chaac
LitMick
Chaac
14,045
3,829
0
12,905
30,542
30,256
1,171
14,369
16,173
0
59,249
W
Hun Batz
Representando
Hun Batz
20,018
9,062
0
7,290
25,920
13,108
1,231
12,295
13,625
0
122,819
L
Ne Zha
Tokaju
Ne Zha
15,783
4,962
0
4,538
21,280
22,831
0
5,555
15,725
0
105,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,352
Gold Earned
55,607
334
Minions Killed
362
0
Camps Cleared
0
1,475,860
Distance Traveled
1,639,574
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
16,074
536
56
2
0
457,467
3
W
Baron Samedi
18,805
627
154
5
0
525,815
13
L
Nox
16,619
554
140
5
0
453,526
5
W
Chaac
18,509
617
72
2
0
532,448
4
W
Hun Batz
18,293
610
136
5
0
581,311
3
L
Ne Zha
16,659
555
138
5
0
564,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role