Player Matchup

Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
DerSuperSebi
Ah Puch
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
152W - 150L
1,496 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Helsanity
Ah Muzen Cab
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 69L
1,347 Elo+
Solo
Sun Wukong
Sun Wukong
QG Skillz
Sun Wukong
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
220W - 229L
1,489 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,466 Elo+

VS

Team Averages
Level 89
1,614 SR
1,472 Elo+
Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CapoITA
Cernunnos
Level 79
God Stats
1W - 1L
1,526 SR
Queue Stats
83W - 55L
1,587 Elo+
Solo
Ymir
Ymir
DonTonDio
Ymir
Level 87
God Stats
2W - 1L
1,818 SR
Queue Stats
63W - 67L
1,419 Elo+
Party 2
Skadi
Skadi
DontLoseTheHope
Skadi
Level 69
God Stats
1W - 1L
1,723 SR
Queue Stats
47W - 37L
1,468 Elo+
Party 2
Kuzenbo
Kuzenbo
PaFFOGKuSH
Kuzenbo
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 40L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
10 / 1 / 9
12,479
780
25,712
9,644
3,808
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
 
Medusa
18
5 / 3 / 11
11,119
695
10,906
10,887
4,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
DerSuperSebi
Ah Puch
16
2 / 3 / 12
10,483
655
14,103
14,396
4,756
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Helsanity
Ah Muzen Cab
19
2 / 2 / 15
11,211
701
15,553
14,117
5,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
QG Skillz
Sun Wukong
15
0 / 3 / 13
9,722
608
6,920
13,301
13,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
4 / 1 / 5
11,691
731
15,207
10,690
4,197
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
CapoITA
Cernunnos
18
1 / 1 / 9
10,431
652
12,031
11,370
4,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
16
1 / 6 / 7
10,577
661
4,788
21,353
16,549
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 6 / 5
10,383
649
9,995
16,483
6,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kuzenbo
PaFFOGKuSH
Kuzenbo
17
3 / 5 / 7
11,373
711
10,419
20,455
25,002
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
44
19
Kills
11
12
Deaths
19
60
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
1
9
14.5
W
Medusa
 
Medusa
5
3
11
3.5
L
Thoth
 
Thoth
4
1
5
6.5
L
Cernunnos
CapoITA
Cernunnos
1
1
9
5.5
W
Ah Puch
DerSuperSebi
Ah Puch
2
3
12
2.67
L
Ymir
1
6
7
0.75
L
2
6
5
0.75
W
Ah Muzen Cab
Helsanity
Ah Muzen Cab
2
2
15
4.75
L
Kuzenbo
PaFFOGKuSH
Kuzenbo
3
5
7
1.3
W
Sun Wukong
QG Skillz
Sun Wukong
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,194
Damage
52,440
62,345
Taken
80,351
31,724
Mitigated
57,361
30,458
Healing
23,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
25,712
933
3,242
3,528
9,644
3,808
515
3,528
6,116
50,555
0
W
Medusa
 
Medusa
10,906
2,025
1,878
1,497
10,887
4,389
652
5,536
5,351
0
39,809
L
Thoth
 
Thoth
15,207
247
4,219
2,764
10,690
4,197
390
4,293
6,397
45,193
0
L
Cernunnos
CapoITA
Cernunnos
12,031
1,429
2,269
2,818
11,370
4,786
861
5,405
5,965
0
31,778
W
Ah Puch
DerSuperSebi
Ah Puch
14,103
655
2,707
2,236
14,396
4,756
602
7,739
6,657
30,820
0
L
Ymir
4,788
437
1,325
1,815
21,353
16,549
385
11,158
10,195
11,953
0
L
9,995
2,654
3,598
2,903
16,483
6,827
1,564
6,961
9,522
0
24,710
W
Ah Muzen Cab
Helsanity
Ah Muzen Cab
15,553
4,957
3,700
6,142
14,117
5,362
2,586
7,389
6,728
0
35,589
L
Kuzenbo
PaFFOGKuSH
Kuzenbo
10,419
3,826
958
1,247
20,455
25,002
414
11,998
8,457
12,817
0
W
Sun Wukong
QG Skillz
Sun Wukong
6,920
610
2,553
2,975
13,301
13,409
598
6,222
7,079
0
12,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,014
Gold Earned
54,455
208
Minions Killed
209
0
Camps Cleared
0
1,458,057
Distance Traveled
1,335,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,479
780
58
4
0
285,394
0
W
Medusa
11,119
695
43
3
0
305,756
0
L
Thoth
11,691
731
81
5
0
322,657
0
L
Cernunnos
10,431
652
38
2
0
293,019
0
W
Ah Puch
10,483
655
52
3
0
283,086
0
L
Ymir
10,577
661
20
1
0
239,250
0
L
Skadi
10,383
649
64
4
0
250,233
0
W
Ah Muzen Cab
11,211
701
43
3
0
273,779
0
L
Kuzenbo
11,373
711
6
0
0
230,622
0
W
Sun Wukong
9,722
608
12
1
0
310,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role