Player Matchup

Horus
Horus
Bazbo
Horus
Level 115
God Stats
22W - 22L
1,590 SR
Queue Stats
395W - 426L
1,576 Elo+
Solo
Nemesis
Nemesis
Lecaptieux
Nemesis
Level 48
God Stats
5W - 8L
1,656 SR
Queue Stats
225W - 178L
1,633 Elo+
Party 1
Scylla
Scylla
Purple_BB_Music
Scylla
Level 101
God Stats
46W - 44L
1,405 SR
Queue Stats
532W - 492L
1,610 Elo+
Party 1
Team Averages
Level 88
1,550 SR
1,606 Elo+

VS

Team Averages
Level 83
1,484 SR
1,521 Elo+
Hachiman
Hachiman
BlackAvenger208
Hachiman
Level 89
God Stats
8W - 6L
1,630 SR
Queue Stats
434W - 326L
1,633 Elo+
Party 2
Raijin
Raijin
EvilGrox
Raijin
Level 85
God Stats
2W - 4L
1,230 SR
Queue Stats
322W - 244L
1,595 Elo+
Party 2
Da Ji
Da Ji
MrGooD91
Da Ji
Level 76
God Stats
16W - 7L
1,593 SR
Queue Stats
69W - 74L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bazbo
Horus
14
5 / 8 / 11
15,036
683
16,086
28,029
27,861
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Lecaptieux
Nemesis
17
12 / 7 / 7
16,797
764
18,927
21,683
14,652
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
9 / 7 / 13
15,971
726
15,453
18,901
6,560
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
5 / 7 / 7
14,905
678
17,908
20,907
8,246
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Raijin
EvilGrox
Raijin
17
8 / 6 / 7
16,207
737
18,840
15,470
3,201
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
MrGooD91
Da Ji
16
9 / 13 / 10
17,144
779
19,566
22,830
12,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
46
26
Kills
22
22
Deaths
26
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
Bazbo
Horus
5
8
11
1.31
W
Hachiman
5
7
7
1.21
W
Raijin
EvilGrox
Raijin
8
6
7
1.92
L
Nemesis
Lecaptieux
Nemesis
12
7
7
2.21
W
Da Ji
MrGooD91
Da Ji
9
13
10
1.08
L
9
7
13
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,466
Damage
56,314
68,613
Taken
59,207
49,073
Mitigated
24,199
19,829
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Bazbo
Horus
16,086
8,714
3,995
7,891
28,029
27,861
248
6,597
21,432
0
42,241
W
Hachiman
17,908
10,937
971
2,470
20,907
8,246
1,921
3,940
16,967
0
79,112
W
Raijin
EvilGrox
Raijin
18,840
1,507
0
1,705
15,470
3,201
498
5,913
9,557
69,592
0
L
Nemesis
Lecaptieux
Nemesis
18,927
9,744
0
4,509
21,683
14,652
2,477
6,481
15,202
0
74,507
W
Da Ji
MrGooD91
Da Ji
19,566
4,982
0
650
22,830
12,752
267
5,609
17,221
0
36,140
L
15,453
1,243
0
3,434
18,901
6,560
250
5,828
13,073
64,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,804
Gold Earned
48,256
264
Minions Killed
226
0
Camps Cleared
0
1,139,134
Distance Traveled
1,088,125
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
15,036
683
43
2
0
362,567
9
W
Hachiman
14,905
678
100
5
0
380,454
2
W
Raijin
16,207
737
94
4
0
344,863
4
L
Nemesis
16,797
764
121
6
0
412,441
3
W
Da Ji
17,144
779
32
1
0
362,808
5
L
Scylla
15,971
726
100
5
0
364,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role