Player Matchup

Pele
Pele
 
Pele
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
EmuaGoyim
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,770 Elo+
Solo
Ares
Ares
IXXXXXXIXXXXXXI
Ares
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 97L
1,731 Elo+
Party 1
Artemis
Artemis
Sunrizеr
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,717 Elo+
Solo
Persephone
Persephone
TBal
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,688 Elo+
Party 1
Team Averages
Level 12
1,500 SR
1,681 Elo+

VS

Team Averages
Level 23
1,576 SR
1,780 Elo+
Thoth
Thoth
SaminMutsi
Thoth
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 26L
1,842 Elo+
Party 2
Kuzenbo
Kuzenbo
Systropia
Kuzenbo
Level 23
God Stats
14W - 7L
1,760 SR
Queue Stats
58W - 27L
1,803 Elo+
Party 2
Thor
Thor
TaitavaBobo
Thor
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
147W - 46L
1,825 Elo+
Party 2
Heimdallr
Heimdallr
isinnami
Heimdallr
Level 27
God Stats
6W - 3L
1,316 SR
Queue Stats
163W - 45L
1,837 Elo+
Party 2
Bellona
Bellona
ЗлойФука
Bellona
Level 20
God Stats
2W - 4L
1,802 SR
Queue Stats
310W - 312L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 5 / 2
4,597
460
2,649
7,457
1,939
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
EmuaGoyim
Mercury
8
2 / 3 / 0
5,588
559
2,934
7,064
1,787
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 6 / 1
4,480
448
2,154
9,485
3,841
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Artemis
Sunrizеr
Artemis
6
0 / 7 / 0
3,974
397
1,619
5,978
1,500
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
TBal
Persephone
7
0 / 6 / 0
4,452
445
1,761
5,469
1,345
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
10 / 1 / 11
7,198
720
9,755
4,104
1,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Systropia
Kuzenbo
8
1 / 1 / 14
5,876
588
2,655
4,861
2,448
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 0 / 6
6,333
633
3,095
4,253
1,338
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
isinnami
Heimdallr
10
10 / 1 / 8
6,762
676
7,529
4,509
1,495
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 1
6,652
665
4,991
5,830
6,288
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
3
Kills
27
27
Deaths
3
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
2
0.2
L
Mercury
EmuaGoyim
Mercury
2
3
0
0.67
L
1
6
1
0.25
W
Thoth
10
1
11
15.5
L
Artemis
Sunrizеr
Artemis
0
7
0
0
W
Kuzenbo
Systropia
Kuzenbo
1
1
14
8
L
Persephone
TBal
Persephone
0
6
0
0
W
3
0
6
6
W
Heimdallr
isinnami
Heimdallr
10
1
8
14
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,117
Damage
28,025
35,453
Taken
23,557
10,412
Mitigated
12,710
4,571
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,649
492
0
1,399
7,457
1,939
0
1,293
6,164
0
13,527
L
Mercury
EmuaGoyim
Mercury
2,934
1,138
0
1,340
7,064
1,787
0
1,271
5,793
0
22,360
L
2,154
183
0
468
9,485
3,841
0
4,084
5,401
8,413
0
W
Thoth
9,755
813
0
250
4,104
1,141
593
688
3,416
31,451
0
L
Artemis
Sunrizеr
Artemis
1,619
841
222
440
5,978
1,500
0
2,898
3,080
0
13,175
W
Kuzenbo
Systropia
Kuzenbo
2,655
1,068
0
500
4,861
2,448
515
1,427
3,434
10,511
0
L
Persephone
TBal
Persephone
1,761
479
0
702
5,469
1,345
280
2,864
2,605
17,150
0
W
3,095
975
0
1,682
4,253
1,338
0
779
3,474
0
28,982
W
Heimdallr
isinnami
Heimdallr
7,529
4,331
0
1,265
4,509
1,495
1,595
1,021
3,488
0
28,905
W
4,991
1,259
0
3,242
5,830
6,288
394
0
5,830
0
38,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,091
Gold Earned
32,821
117
Minions Killed
251
0
Camps Cleared
0
874,339
Distance Traveled
917,189
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,597
460
18
2
0
187,643
1
L
Mercury
5,588
559
40
4
0
198,908
2
L
Ares
4,480
448
14
1
0
160,362
2
W
Thoth
7,198
720
50
5
0
185,383
5
L
Artemis
3,974
397
23
2
0
160,481
3
W
Kuzenbo
5,876
588
17
2
0
194,506
2
L
Persephone
4,452
445
22
2
0
166,945
1
W
Thor
6,333
633
62
6
0
190,117
5
W
Heimdallr
6,762
676
47
5
0
163,669
2
W
Bellona
6,652
665
75
8
0
183,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role