Player Matchup

Heimdallr
Heimdallr
DENtheASSASSIN
Heimdallr
Level 101
God Stats
12W - 17L
1,546 SR
Queue Stats
131W - 173L
1,311 Elo+
Solo
Zeus
Zeus
Satellyte
Zeus
Level 127
God Stats
12W - 16L
1,522 SR
Queue Stats
77W - 103L
1,314 Elo+
Solo
Bacchus
Bacchus
Xaetrem
Bacchus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,165 Elo+
Solo
Team Averages
Level 104
1,522 SR
1,263 Elo+

VS

Team Averages
Level 65
1,294 SR
1,304 Elo+
Kuzenbo
Kuzenbo
crash1303
Kuzenbo
Level 87
God Stats
3W - 5L
1,350 SR
Queue Stats
216W - 247L
1,425 Elo+
Solo
Nemesis
Nemesis
minimagic2
Nemesis
Level 44
God Stats
1W - 4L
1,342 SR
Queue Stats
243W - 246L
1,343 Elo+
Solo
Fenrir
Fenrir
mistercaph
Fenrir
Level 63
God Stats
0W - 8L
1,189 SR
Queue Stats
5W - 24L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DENtheASSASSIN
Heimdallr
17
6 / 8 / 10
17,887
639
25,405
22,117
9,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
18
10 / 6 / 5
18,241
651
35,195
19,609
7,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Xaetrem
Bacchus
15
5 / 11 / 9
17,170
613
15,742
27,111
15,931
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
crash1303
Kuzenbo
19
14 / 4 / 7
20,073
717
26,035
42,100
48,177
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
minimagic2
Nemesis
17
8 / 7 / 8
18,296
653
13,190
32,063
11,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
mistercaph
Fenrir
14
3 / 10 / 8
15,514
554
14,737
28,714
11,719
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
48
21
Kills
25
25
Deaths
21
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DENtheASSASSIN
Heimdallr
6
8
10
1.38
W
Zeus
10
6
5
2.08
W
Bacchus
Xaetrem
Bacchus
5
11
9
0.86
L
Kuzenbo
crash1303
Kuzenbo
14
4
7
4.38
L
Nemesis
minimagic2
Nemesis
8
7
8
1.71
L
Fenrir
mistercaph
Fenrir
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,342
Damage
53,962
68,837
Taken
102,877
33,097
Mitigated
71,024
16,608
Healing
25,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DENtheASSASSIN
Heimdallr
25,405
8,397
0
3,994
22,117
9,468
1,609
7,796
14,321
0
90,222
W
Zeus
35,195
3,302
0
9,075
19,609
7,698
528
9,911
9,698
129,549
0
W
Bacchus
Xaetrem
Bacchus
15,742
2,000
1,022
2,517
27,111
15,931
676
8,646
18,465
40,897
0
L
Kuzenbo
crash1303
Kuzenbo
26,035
6,275
729
9,229
42,100
48,177
887
20,562
21,538
99,541
0
L
Nemesis
minimagic2
Nemesis
13,190
5,524
0
10,152
32,063
11,128
2,018
17,450
14,612
0
65,208
L
Fenrir
mistercaph
Fenrir
14,737
4,136
488
4,993
28,714
11,719
474
13,901
14,805
0
54,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,298
Gold Earned
53,883
299
Minions Killed
248
0
Camps Cleared
0
1,293,197
Distance Traveled
1,750,960
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
17,887
639
98
4
0
441,073
5
W
Zeus
18,241
651
162
6
0
436,654
7
W
Bacchus
17,170
613
39
1
0
415,470
2
L
Kuzenbo
20,073
717
90
3
0
641,382
0
L
Nemesis
18,296
653
98
4
0
551,273
3
L
Fenrir
15,514
554
60
2
0
558,305
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role