Player Matchup

Hercules
Hercules
KAE_SamJamBones
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,275 Elo+
Party 1
Artemis
Artemis
Rell_gocrazy
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,275 Elo+
Party 1
Ra
Ra
nicho10lara99
Ra
Level 18
God Stats
1W - 1L
1,226 SR
Queue Stats
34W - 35L
1,387 Elo+
Solo
Team Averages
Level 17
1,409 SR
1,312 Elo+

VS

Team Averages
Level 19
1,500 SR
1,308 Elo+
Neith
Neith
 
Neith
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ymir
Ymir
Phelps_Gzus
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,346 Elo+
Solo
Medusa
Medusa
verhaeghe94
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
6
0 / 1 / 2
3,977
795
1,230
2,651
1,631
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Artemis
Rell_gocrazy
Artemis
6
0 / 0 / 2
4,058
812
1,897
946
241
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
2 / 0 / 0
4,520
904
2,130
2,710
727
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
3
0 / 0 / 0
3,374
675
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

6
1 / 2 / 0
3,840
768
816
4,475
1,949
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
6
0 / 0 / 1
3,722
744
1,840
3,973
896
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
2
Kills
1
1
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Hercules
0
1
2
1
L
1
2
0
0.5
W
Artemis
Rell_gocrazy
Artemis
0
0
2
1
W
2
0
0
2
L
Medusa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,257
Damage
2,656
6,307
Taken
8,448
2,599
Mitigated
2,845
1,996
Healing
1,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
1,230
460
0
655
2,651
1,631
0
308
2,343
0
4,936
L
816
174
0
610
4,475
1,949
0
1,368
3,107
5,320
0
W
Artemis
Rell_gocrazy
Artemis
1,897
1,124
0
145
946
241
402
0
946
0
8,081
W
2,130
263
291
905
2,710
727
189
508
2,202
11,067
0
L
Medusa
1,840
1,087
0
670
3,973
896
0
868
3,105
0
7,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,555
Gold Earned
10,936
41
Minions Killed
22
0
Camps Cleared
0
214,403
Distance Traveled
179,583
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,374
675
0
0
0
11,920
0
W
Hercules
3,977
795
10
2
0
76,992
0
L
Ymir
3,840
768
6
1
0
73,942
0
W
Artemis
4,058
812
11
2
0
55,427
0
W
Ra
4,520
904
20
4
0
81,984
1
L
Medusa
3,722
744
16
3
0
93,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role