Player Matchup

Merlin
Merlin
Platinum IV
Hadderrs
Merlin
Platinum IV
Level 109
God Stats
6W - 6L
1,817 SR
Queue Stats
44W - 30L
1,754 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,817 SR
1,754 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,824 SR
1,655 MMR
Arachne
Arachne
Gold III
Uurb1
Arachne
Gold III
Level 109
God Stats
3W - 2L
1,824 SR
Queue Stats
29W - 33L
1,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hadderrs
Merlin
20
3 / 5 / 0
22,205
740
31,889
24,506
18,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HeimdallrHe BoAnubisAnhurCamazotz

VS

Bans
KaliBakasuraChronosHadesPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Uurb1
Arachne
20
5 / 3 / 0
23,831
794
18,648
51,458
48,831
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
5
5
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
Hadderrs
Merlin
3
5
0
0.6
W
Arachne
Uurb1
Arachne
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,889
Damage
18,648
24,506
Taken
51,458
18,630
Mitigated
48,831
9,208
Healing
32,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Hadderrs
Merlin
31,889
1,770
0
9,208
24,506
18,630
2,012
2,347
22,159
237,393
1,792
W
Arachne
Uurb1
Arachne
18,648
12,020
0
32,168
51,458
48,831
3,997
30,881
20,577
3,108
246,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,205
Gold Earned
23,831
380
Minions Killed
346
0
Camps Cleared
0
494,739
Distance Traveled
668,388
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
22,205
740
380
13
0
494,739
0
W
Arachne
23,831
794
346
12
0
668,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role