Player Matchup

Kuzenbo
Kuzenbo
InmatureWinter
Kuzenbo
Level 86
God Stats
6W - 12L
1,577 SR
Queue Stats
784W - 875L
1,381 Elo+
Solo
Neith
Neith
OCD Drummer
Neith
Level 83
God Stats
0W - 2L
1,746 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Vulcan
Vulcan
mineeyes
Vulcan
Level 63
God Stats
1W - 2L
1,746 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Team Averages
Level 77
1,690 SR
1,460 Elo+

VS

Team Averages
Level 106
1,456 SR
1,362 Elo+
Yemoja
Yemoja
CrazyAlphaMike
Yemoja
Level 61
God Stats
13W - 13L
1,452 SR
Queue Stats
62W - 66L
1,355 Elo+
Solo
Kukulkan
Kukulkan
DarkSidesLight
Kukulkan
Level 138
God Stats
48W - 26L
1,660 SR
Queue Stats
650W - 631L
1,401 Elo+
Solo
Heimdallr
Heimdallr
sirkoots
Heimdallr
Level 119
God Stats
1W - 3L
1,257 SR
Queue Stats
50W - 62L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
9,204
614
5,645
14,078
12,014
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 2 / 1
9,703
647
5,432
10,447
3,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
mineeyes
Vulcan
11
0 / 5 / 3
8,724
582
8,284
11,023
3,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
9,742
649
3,683
10,466
8,350
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
13
5 / 3 / 2
10,698
713
15,714
11,463
4,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
sirkoots
Heimdallr
11
1 / 2 / 3
9,426
628
9,838
11,849
4,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
8
9
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Kukulkan
5
3
2
2
L
3
2
1
1.75
L
2
2
1
1.25
L
Vulcan
mineeyes
Vulcan
0
5
3
0.3
W
Heimdallr
sirkoots
Heimdallr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,361
Damage
29,235
35,548
Taken
33,778
18,940
Mitigated
17,659
4,616
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,683
1,024
7,830
3,353
10,466
8,350
437
5,436
5,030
20,413
0
W
Kukulkan
15,714
836
1,327
911
11,463
4,631
946
4,264
7,199
69,932
0
L
5,645
2,394
172
1,136
14,078
12,014
0
7,475
6,603
15,693
0
L
5,432
1,820
335
1,920
10,447
3,317
0
4,753
5,694
0
32,529
L
Vulcan
mineeyes
Vulcan
8,284
2,846
441
612
11,023
3,609
64
7,521
3,502
42,022
0
W
Heimdallr
sirkoots
Heimdallr
9,838
3,382
681
2,825
11,849
4,678
1,810
4,300
7,549
0
41,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,631
Gold Earned
29,866
137
Minions Killed
232
0
Camps Cleared
0
881,992
Distance Traveled
714,597
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,742
649
51
3
0
223,484
2
W
Kukulkan
10,698
713
120
8
0
257,641
0
L
Kuzenbo
9,204
614
18
1
0
314,769
1
L
Neith
9,703
647
51
3
0
249,389
0
L
Vulcan
8,724
582
68
5
0
317,834
0
W
Heimdallr
9,426
628
61
4
0
233,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role