Player Matchup

Fenrir
Fenrir
Gold I
Hadderrs
Fenrir
Gold I
Level 109
God Stats
4W - 3L
1,490 SR
Queue Stats
44W - 30L
1,695 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,490 SR
1,695 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,540 SR
1,655 MMR
He Bo
He Bo
Platinum III
MegaLocke
He Bo
Platinum III
Level 109
God Stats
6W - 3L
1,540 SR
Queue Stats
81W - 76L
1,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hadderrs
Fenrir
19
5 / 0 / 0
14,542
855
11,691
20,275
16,719
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
HeimdallrAh Muzen CabCamazotzAnubisBakasura

VS

Bans
KaliHadesUllrPoseidonAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
MegaLocke
He Bo
17
0 / 5 / 0
12,585
740
9,777
13,586
13,735
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Hadderrs
Fenrir
5
0
0
5
L
He Bo
MegaLocke
He Bo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,691
Damage
9,777
20,275
Taken
13,586
16,719
Mitigated
13,735
6,690
Healing
2,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Hadderrs
Fenrir
11,691
2,993
0
6,690
20,275
16,719
2,494
9,932
10,343
0
95,893
L
He Bo
MegaLocke
He Bo
9,777
248
0
2,631
13,586
13,735
0
14
13,572
92,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,542
Gold Earned
12,585
198
Minions Killed
176
0
Camps Cleared
0
337,220
Distance Traveled
313,112
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,542
855
198
12
0
337,220
0
L
He Bo
12,585
740
176
10
0
313,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role