Player Matchup

He Bo
He Bo
JFrogger
He Bo
Level 65
God Stats
8W - 6L
1,869 SR
Queue Stats
187W - 165L
1,538 Elo+
Party 1
Hachiman
Hachiman
SpaceCowboyQ45
Hachiman
Level 5
God Stats
21W - 14L
1,522 SR
Queue Stats
21W - 14L
1,307 Elo+
Party 1
Artemis
Artemis
Straightflow
Artemis
Level 6
God Stats
20W - 7L
1,324 SR
Queue Stats
45W - 35L
1,390 Elo+
Party 1
Team Averages
Level 25
1,571 SR
1,412 Elo+

VS

Team Averages
Level 15
1,578 SR
1,288 Elo+
Bakasura
Bakasura
Berkerton
Bakasura
Level 13
God Stats
1W - 1L
1,735 SR
Queue Stats
11W - 17L
1,244 Elo+
Solo
Bacchus
Bacchus
Jartis
Bacchus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,396 Elo+
Party 2
Medusa
Medusa
Racain
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JFrogger
He Bo
15
8 / 5 / 11
13,287
782
15,025
10,405
2,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
11
2 / 6 / 11
10,759
633
3,279
9,197
2,067
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Artemis
Straightflow
Artemis
13
11 / 6 / 5
12,547
738
18,388
11,597
3,326
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Berkerton
Bakasura
14
11 / 8 / 5
12,635
743
13,066
17,348
12,078
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Jartis
Bacchus
11
2 / 6 / 7
11,376
669
4,900
16,407
19,469
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Racain
Medusa
13
4 / 8 / 7
11,366
669
5,811
11,619
4,259
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
21
Kills
17
17
Deaths
22
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Berkerton
Bakasura
11
8
5
1.69
W
He Bo
JFrogger
He Bo
8
5
11
2.7
L
Bacchus
Jartis
Bacchus
2
6
7
0.92
L
Medusa
Racain
Medusa
4
8
7
0.94
W
Hachiman
2
6
11
1.25
W
Artemis
Straightflow
Artemis
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,692
Damage
23,777
31,199
Taken
45,374
7,978
Mitigated
35,806
2,799
Healing
5,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Berkerton
Bakasura
13,066
10,256
0
4,024
17,348
12,078
882
6,074
11,274
0
37,462
W
He Bo
JFrogger
He Bo
15,025
910
0
2,178
10,405
2,585
565
1,216
8,749
50,164
0
L
Bacchus
Jartis
Bacchus
4,900
663
0
1,361
16,407
19,469
0
4,630
11,777
9,874
0
L
Medusa
Racain
Medusa
5,811
2,836
0
421
11,619
4,259
557
4,611
7,008
0
36,700
W
Hachiman
3,279
2,322
0
0
9,197
2,067
593
792
7,414
0
19,144
W
Artemis
Straightflow
Artemis
18,388
11,243
0
621
11,597
3,326
1,304
2,944
7,866
0
45,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,593
Gold Earned
35,377
173
Minions Killed
141
0
Camps Cleared
0
812,881
Distance Traveled
867,038
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,635
743
72
4
0
316,802
4
W
He Bo
13,287
782
73
4
0
280,652
2
L
Bacchus
11,376
669
6
0
0
297,283
1
L
Medusa
11,366
669
63
4
0
252,953
0
W
Hachiman
10,759
633
34
2
0
272,732
1
W
Artemis
12,547
738
66
4
0
259,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role