Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Kapeqq
Chang'e
Level 9
God Stats
3W - 6L
1,500 SR
Queue Stats
37W - 54L
1,223 Elo+
Solo
Skadi
Skadi
Slayer_ST_
Skadi
Level 83
God Stats
12W - 12L
1,459 SR
Queue Stats
106W - 99L
1,434 Elo+
Party 2
Team Averages
Level 63
1,486 SR
1,386 Elo+

VS

Team Averages
Level 75
1,570 SR
1,465 Elo+
Medusa
Medusa
CrownTheElf
Medusa
Level 57
God Stats
33W - 25L
1,574 SR
Queue Stats
83W - 77L
1,528 Elo+
Solo
Zeus
Zeus
DK I Kasper
Zeus
Level 107
God Stats
5W - 2L
1,606 SR
Queue Stats
39W - 29L
1,401 Elo+
Party 1
Terra
Terra
DK mrANKELT4KER
Terra
Level 60
God Stats
2W - 1L
1,530 SR
Queue Stats
229W - 201L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 4 / 0
7,141
595
3,287
11,431
9,422
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Kapeqq
Chang'e
7
0 / 5 / 0
6,488
541
1,146
6,212
2,968
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
10
0 / 5 / 0
7,244
604
3,905
9,378
3,281
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 0 / 4
8,130
678
4,257
5,195
1,731
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
12 / 0 / 2
10,259
855
12,529
2,999
864
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 9
8,872
739
4,532
5,895
2,501
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
14
14
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
0
0
W
Medusa
1
0
4
3
W
12
0
2
13
W
1
0
9
5.5
L
Chang'e
Kapeqq
Chang'e
0
5
0
0
L
Skadi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,338
Damage
21,318
27,021
Taken
14,089
15,671
Mitigated
5,096
4,265
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,287
366
560
723
11,431
9,422
0
5,377
6,054
25,275
0
W
Medusa
4,257
1,939
0
2,077
5,195
1,731
282
1,327
3,868
0
31,540
W
12,529
281
118
1,396
2,999
864
243
540
2,459
43,448
0
W
4,532
271
962
3,673
5,895
2,501
120
2,897
2,998
14,005
0
L
Chang'e
Kapeqq
Chang'e
1,146
87
590
1,008
6,212
2,968
0
4,950
1,262
4,683
0
L
Skadi
3,905
1,126
477
907
9,378
3,281
0
6,773
2,605
0
25,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,873
Gold Earned
27,261
101
Minions Killed
150
0
Camps Cleared
0
516,585
Distance Traveled
710,356
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,141
595
38
3
0
199,630
2
W
Medusa
8,130
678
63
5
0
239,551
0
W
Zeus
10,259
855
66
6
0
217,893
2
W
Terra
8,872
739
21
2
0
252,912
3
L
Chang'e
6,488
541
7
1
0
127,866
1
L
Skadi
7,244
604
56
5
0
189,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role