Player Matchup

Cu Chulainn
Cu Chulainn
OrbotE1o3
Cu Chulainn
Level 48
God Stats
21W - 29L
1,372 SR
Queue Stats
253W - 238L
1,392 Elo+
Party 1
Ne Zha
Ne Zha
PabuOG
Ne Zha
Level 106
God Stats
0W - 2L
1,339 SR
Queue Stats
14W - 16L
1,421 Elo+
Party 3
Kukulkan
Kukulkan
iWas_GONE_2Long
Kukulkan
Level 61
God Stats
0W - 1L
1,514 SR
Queue Stats
56W - 54L
1,419 Elo+
Solo
Heimdallr
Heimdallr
imEighties
Heimdallr
Level 142
God Stats
1W - 2L
1,482 SR
Queue Stats
20W - 26L
1,453 Elo+
Party 3
Baron Samedi
Baron Samedi
roaringTIIGER
Baron Samedi
Level 111
God Stats
41W - 28L
1,511 SR
Queue Stats
508W - 487L
1,442 Elo+
Party 1
Team Averages
Level 94
1,444 SR
1,425 Elo+

VS

Team Averages
Level 75
1,639 SR
1,380 Elo+
Cernunnos
Cernunnos
BlazedKiller_420
Cernunnos
Level 45
God Stats
2W - 0L
1,792 SR
Queue Stats
12W - 12L
1,360 Elo+
Party 2
Sylvanus
Sylvanus
ChaoticOrange96
Sylvanus
Level 58
God Stats
13W - 6L
1,580 SR
Queue Stats
79W - 118L
1,321 Elo+
Party 2
Merlin
Merlin
Ninja_Corgi
Merlin
Level 98
God Stats
8W - 10L
1,500 SR
Queue Stats
147W - 187L
1,433 Elo+
Party 2
Heimdallr
Heimdallr
ThaImmortal18
Heimdallr
Level 109
God Stats
3W - 5L
1,565 SR
Queue Stats
123W - 152L
1,338 Elo+
Party 2
Thanatos
Thanatos
YARO_THECONSUMER
Thanatos
Level 65
God Stats
8W - 11L
1,757 SR
Queue Stats
200W - 184L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
OrbotE1o3
Cu Chulainn
20
3 / 4 / 12
20,169
480
20,996
36,634
57,161
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ne Zha
PabuOG
Ne Zha
20
15 / 6 / 5
22,474
535
29,568
30,215
18,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
20
5 / 10 / 12
18,652
444
31,849
26,571
12,070
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
imEighties
Heimdallr
20
10 / 13 / 15
21,237
506
32,251
43,803
17,861
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
roaringTIIGER
Baron Samedi
20
10 / 16 / 15
20,946
499
33,549
40,495
18,263
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
20
5 / 11 / 12
19,493
464
25,173
36,191
14,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
20
2 / 7 / 24
19,415
462
12,360
45,008
60,497
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
20
24 / 8 / 11
26,288
626
47,929
30,854
13,654
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
ThaImmortal18
Heimdallr
20
6 / 8 / 14
22,285
531
28,260
35,604
33,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 9 / 19
22,893
545
27,733
36,918
16,721
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
129
43
Kills
49
49
Deaths
43
59
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
5
11
12
1
W
Sylvanus
2
7
24
2
W
Merlin
24
8
11
3.69
L
Cu Chulainn
OrbotE1o3
Cu Chulainn
3
4
12
2.25
L
Ne Zha
PabuOG
Ne Zha
15
6
5
2.92
W
Heimdallr
ThaImmortal18
Heimdallr
6
8
14
1.63
W
12
9
19
2.39
L
Kukulkan
5
10
12
1.1
L
Heimdallr
imEighties
Heimdallr
10
13
15
1.35
L
Baron Samedi
roaringTIIGER
Baron Samedi
10
16
15
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,213
Damage
141,455
177,718
Taken
184,575
123,830
Mitigated
138,481
51,631
Healing
76,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
25,173
12,142
0
7,987
36,191
14,288
575
18,859
17,332
0
133,769
W
Sylvanus
12,360
2,069
7,853
17,239
45,008
60,497
1,260
16,484
28,524
42,970
0
W
Merlin
47,929
3,298
0
6,557
30,854
13,654
5,861
9,186
21,668
225,147
0
L
Cu Chulainn
OrbotE1o3
Cu Chulainn
20,996
2,437
0
10,587
36,634
57,161
1,937
12,069
24,565
0
116,767
L
Ne Zha
PabuOG
Ne Zha
29,568
8,580
0
9,904
30,215
18,475
0
6,421
23,794
0
194,489
W
Heimdallr
ThaImmortal18
Heimdallr
28,260
10,306
0
5,305
35,604
33,321
1,486
9,603
26,001
0
164,066
W
27,733
8,237
1,102
30,269
36,918
16,721
3,617
13,880
23,038
0
157,164
L
Kukulkan
31,849
3,458
838
4,658
26,571
12,070
1,365
12,088
14,483
117,028
0
L
Heimdallr
imEighties
Heimdallr
32,251
17,528
0
13,957
43,803
17,861
3,730
14,940
28,863
0
176,426
L
Baron Samedi
roaringTIIGER
Baron Samedi
33,549
1,704
2,422
9,265
40,495
18,263
1,642
16,535
23,960
113,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,478
Gold Earned
110,374
928
Minions Killed
892
0
Camps Cleared
0
3,654,926
Distance Traveled
3,767,532
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
19,493
464
173
4
0
618,268
2
W
Sylvanus
19,415
462
50
1
0
743,913
2
W
Merlin
26,288
626
260
6
0
830,889
2
L
Cu Chulainn
20,169
480
180
4
0
884,042
0
L
Ne Zha
22,474
535
225
5
0
816,211
0
W
Heimdallr
22,285
531
247
6
0
679,726
6
W
Thanatos
22,893
545
162
4
0
894,736
4
L
Kukulkan
18,652
444
176
4
0
736,392
2
L
Heimdallr
21,237
506
187
4
0
615,091
6
L
Baron Samedi
20,946
499
160
4
0
603,190
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role