Player Matchup

Artemis
Artemis
 
Artemis
Level 28
God Stats
8W - 15L
1,500 SR
Queue Stats
35W - 59L
1,036 Elo+
Party 2
Fenrir
Fenrir
ExtremeKarma288
Fenrir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 256L
1,265 Elo+
Party 2
Freya
Freya
HazeyHalez
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,141 Elo+
Solo
Susano
Susano
KingGhost187
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,258 Elo+
Party 1
Hercules
Hercules
luca brasi 248
Hercules
Level 8
God Stats
5W - 11L
1,152 SR
Queue Stats
10W - 24L
1,279 Elo+
Party 1
Team Averages
Level 19
1,430 SR
1,196 Elo+

VS

Team Averages
Level 15
1,439 SR
1,294 Elo+
Skadi
Skadi
AgusRc909
Skadi
Level 15
God Stats
8W - 6L
1,500 SR
Queue Stats
17W - 21L
1,212 Elo+
Solo
Bakasura
Bakasura
Antichrist l
Bakasura
Level 10
God Stats
8W - 7L
1,330 SR
Queue Stats
24W - 16L
1,418 Elo+
Solo
Yemoja
Yemoja
CLEW187
Yemoja
Level 20
God Stats
61W - 73L
1,309 SR
Queue Stats
157W - 199L
1,200 Elo+
Solo
Odin
Odin
JediHeel
Odin
Level 17
God Stats
9W - 2L
1,724 SR
Queue Stats
24W - 11L
1,384 Elo+
Solo
Hercules
Hercules
Magnuts10202
Hercules
Level 11
God Stats
8W - 16L
1,332 SR
Queue Stats
9W - 18L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
4 / 9 / 6
12,031
1,003
15,901
17,900
7,561
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
0 / 8 / 6
10,129
844
3,932
20,409
11,255
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Freya
17
4 / 14 / 6
11,942
995
14,334
25,653
17,030
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
17
1 / 7 / 8
10,712
893
7,952
20,765
11,407
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
18
8 / 12 / 6
13,179
1,098
15,982
32,128
28,024
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AgusRc909
Skadi
19
9 / 6 / 17
13,301
1,108
22,736
10,738
4,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Bakasura
Antichrist l
Bakasura
20
18 / 3 / 15
14,065
1,172
23,950
14,828
6,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Yemoja
CLEW187
Yemoja
19
4 / 2 / 18
12,558
1,047
13,849
10,835
5,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
20
8 / 0 / 23
13,874
1,156
12,459
9,991
11,029
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Magnuts10202
Hercules
19
11 / 6 / 15
12,562
1,047
28,091
21,591
26,628
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
138
17
Kills
50
50
Deaths
17
32
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
9
6
0.78
W
Skadi
AgusRc909
Skadi
9
6
17
2.92
W
Bakasura
Antichrist l
Bakasura
18
3
15
8.5
W
Yemoja
CLEW187
Yemoja
4
2
18
6.5
L
0
8
6
0.38
L
Freya
4
14
6
0.5
W
Odin
8
0
23
19.5
L
Susano
1
7
8
0.71
W
Hercules
Magnuts10202
Hercules
11
6
15
3.08
L
Hercules
8
12
6
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,101
Damage
101,085
116,855
Taken
67,983
75,277
Mitigated
54,943
12,084
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
15,901
9,057
0
0
17,900
7,561
0
2,939
14,961
0
34,949
W
Skadi
AgusRc909
Skadi
22,736
11,479
0
0
10,738
4,896
0
1,105
9,633
0
44,124
W
Bakasura
Antichrist l
Bakasura
23,950
19,847
0
702
14,828
6,551
0
3,479
11,349
0
28,382
W
Yemoja
CLEW187
Yemoja
13,849
4,894
1,811
280
10,835
5,839
0
3,667
7,168
30,630
0
L
3,932
2,648
0
1,388
20,409
11,255
0
3,235
16,356
0
21,485
L
Freya
14,334
6,302
0
2,045
25,653
17,030
0
2,695
21,877
22,044
0
W
Odin
12,459
6,200
0
0
9,991
11,029
0
2,190
6,876
0
22,866
L
Susano
7,952
1,760
0
1,392
20,765
11,407
0
1,916
18,794
0
22,270
W
Hercules
Magnuts10202
Hercules
28,091
13,569
0
8,233
21,591
26,628
0
3,893
17,698
772
37,783
L
Hercules
15,982
10,224
0
7,259
32,128
28,024
0
3,749
27,499
0
26,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,993
Gold Earned
66,360
140
Minions Killed
150
1
Camps Cleared
2
857,773
Distance Traveled
949,375
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,031
1,003
35
3
0
160,574
4
W
Skadi
13,301
1,108
45
4
1
153,679
3
W
Bakasura
14,065
1,172
19
2
1
222,809
1
W
Yemoja
12,558
1,047
43
4
0
160,639
2
L
Fenrir
10,129
844
33
3
1
178,472
1
L
Freya
11,942
995
9
1
0
167,217
2
W
Odin
13,874
1,156
19
2
0
244,583
0
L
Susano
10,712
893
35
3
0
168,398
2
W
Hercules
12,562
1,047
24
2
0
167,665
0
L
Hercules
13,179
1,098
28
2
0
183,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role