Player Matchup

Ra
Ra
 
Ra
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
ALEJO-POTO
Yemoja
Level 160
God Stats
42W - 27L
1,642 SR
Queue Stats
567W - 591L
1,468 Elo+
Party 2
Heimdallr
Heimdallr
PEZSKOI
Heimdallr
Level 159
God Stats
14W - 15L
1,488 SR
Queue Stats
122W - 127L
1,486 Elo+
Party 2
Arachne
Arachne
alejoganoza
Arachne
Level 149
God Stats
49W - 28L
1,746 SR
Queue Stats
221W - 247L
1,514 Elo+
Party 2
Vamana
Vamana
xXDemeGadXx
Vamana
Level 36
God Stats
0W - 2L
1,573 SR
Queue Stats
58W - 35L
1,759 Elo+
Party 3
Team Averages
Level 117
1,590 SR
1,545 Elo+

VS

Team Averages
Level 81
1,500 SR
1,655 Elo+
Merlin
Merlin
Josou Seme
Merlin
Level 17
God Stats
6W - 1L
1,870 SR
Queue Stats
34W - 11L
1,972 Elo+
Party 1
King Arthur
King Arthur
Kabrs_Crotch
King Arthur
Level 156
God Stats
38W - 30L
1,544 SR
Queue Stats
193W - 169L
1,536 Elo+
Party 4
Fafnir
Fafnir
ScrollsNumber1
Fafnir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,424 Elo+
Party 4
Pele
Pele
Souppyy
Pele
Level 25
God Stats
1W - 0L
1,313 SR
Queue Stats
29W - 24L
1,708 Elo+
Party 4
Sol
Sol
sSpicyIcyDicey
Sol
Level 139
God Stats
3W - 3L
1,274 SR
Queue Stats
116W - 93L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
15 / 1 / 6
17,300
618
28,103
17,384
7,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
ALEJO-POTO
Yemoja
19
6 / 6 / 16
13,847
495
15,730
23,676
10,391
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
PEZSKOI
Heimdallr
20
6 / 8 / 13
15,850
566
23,608
24,726
9,804
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
alejoganoza
Arachne
20
6 / 6 / 12
14,655
523
11,540
28,616
10,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
20
2 / 2 / 6
13,568
485
11,800
30,935
30,086
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Josou Seme
Merlin
20
9 / 7 / 3
16,647
595
32,689
17,411
7,397
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Kabrs_Crotch
King Arthur
20
5 / 2 / 9
14,352
513
31,327
27,654
41,506
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 11 / 10
12,315
440
4,835
24,587
28,102
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
Souppyy
Pele
19
6 / 7 / 6
13,672
488
13,997
21,070
8,546
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
3 / 8 / 8
13,272
474
16,514
24,893
8,219
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
59
35
Kills
23
23
Deaths
35
53
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
15
1
6
18
L
Yemoja
ALEJO-POTO
Yemoja
6
6
16
2.33
W
Merlin
Josou Seme
Merlin
9
7
3
1.5
W
King Arthur
Kabrs_Crotch
King Arthur
5
2
9
4.75
L
Heimdallr
PEZSKOI
Heimdallr
6
8
13
1.56
W
0
11
10
0.45
W
Pele
Souppyy
Pele
6
7
6
1.29
L
Arachne
alejoganoza
Arachne
6
6
12
2
W
3
8
8
0.88
L
Vamana
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,781
Damage
99,362
125,337
Taken
115,615
68,510
Mitigated
93,770
55,431
Healing
28,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
28,103
1,418
4,967
6,622
17,384
7,491
408
10,404
6,980
134,186
0
L
Yemoja
ALEJO-POTO
Yemoja
15,730
1,340
4,081
6,505
23,676
10,391
602
10,589
12,871
53,392
0
W
Merlin
Josou Seme
Merlin
32,689
1,074
0
644
17,411
7,397
847
9,945
7,466
137,496
0
W
King Arthur
Kabrs_Crotch
King Arthur
31,327
3,542
0
9,175
27,654
41,506
431
9,015
18,639
0
109,917
L
Heimdallr
PEZSKOI
Heimdallr
23,608
9,484
0
6,644
24,726
9,804
2,302
11,650
13,076
0
129,762
W
4,835
1,523
477
1,101
24,587
28,102
498
8,093
16,494
34,032
0
W
Pele
Souppyy
Pele
13,997
2,594
0
6,591
21,070
8,546
924
8,533
12,537
0
88,740
L
Arachne
alejoganoza
Arachne
11,540
6,786
0
11,550
28,616
10,738
1,113
13,345
15,109
0
71,957
W
16,514
4,872
0
10,535
24,893
8,219
6,502
8,247
16,646
107,080
0
L
Vamana
11,800
3,449
0
15,062
30,935
30,086
915
8,740
22,195
0
91,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,220
Gold Earned
70,258
672
Minions Killed
683
0
Camps Cleared
0
2,699,920
Distance Traveled
2,647,616
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
17,300
618
216
8
0
621,450
4
L
Yemoja
13,847
495
69
2
0
496,166
3
W
Merlin
16,647
595
220
8
0
432,441
4
W
King Arthur
14,352
513
139
5
0
569,141
6
L
Heimdallr
15,850
566
168
6
0
491,307
0
W
Fafnir
12,315
440
38
1
0
565,458
5
W
Pele
13,672
488
137
5
0
589,653
7
L
Arachne
14,655
523
102
4
0
582,880
14
W
Sol
13,272
474
149
5
0
490,923
1
L
Vamana
13,568
485
117
4
0
508,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role