Player Matchup

Mercury
Mercury
Itsmyfaltusuk
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Matt25nov
Ah Muzen Cab
Level 145
God Stats
1W - 0L
1,603 SR
Queue Stats
12W - 11L
1,491 Elo+
Party 2
Izanami
Izanami
govtfile
Izanami
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
king Dankboy
Baron Samedi
Level 114
God Stats
1W - 0L
1,689 SR
Queue Stats
61W - 58L
1,581 Elo+
Party 2
Medusa
Medusa
weebutton
Medusa
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 110L
1,581 Elo+
Party 2
Team Averages
Level 100
1,558 SR
1,531 Elo+

VS

Team Averages
Level 81
1,532 SR
1,547 Elo+
Eset
Eset
AmeenTheMachine
Eset
Level 121
God Stats
0W - 3L
1,286 SR
Queue Stats
128W - 118L
1,576 Elo+
Party 1
Erlang Shen
Erlang Shen
BoneZoneMalone
Erlang Shen
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
511W - 459L
1,572 Elo+
Party 1
Ra
Ra
IcyBrradford
Ra
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 168L
1,564 Elo+
Party 1
Bellona
Bellona
Soyuh
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 32L
1,516 Elo+
Party 1
Sobek
Sobek
onezike
Sobek
Level 26
God Stats
2W - 2L
1,874 SR
Queue Stats
136W - 93L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
6 / 8 / 14
12,423
731
7,481
16,469
6,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Matt25nov
Ah Muzen Cab
20
6 / 2 / 22
13,560
798
29,163
16,068
7,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Izanami
govtfile
Izanami
19
7 / 9 / 14
12,890
758
14,656
20,463
8,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
king Dankboy
Baron Samedi
19
10 / 4 / 14
12,461
733
22,544
16,334
8,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
weebutton
Medusa
20
4 / 7 / 24
12,624
743
22,488
17,097
6,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 12
11,563
680
12,747
21,020
8,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
BoneZoneMalone
Erlang Shen
19
9 / 10 / 14
13,028
766
17,315
23,637
12,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 7 / 17
12,875
757
18,415
21,268
8,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Soyuh
Bellona
19
7 / 3 / 14
12,424
731
10,050
19,258
24,243
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
onezike
Sobek
19
4 / 6 / 21
12,594
741
15,393
26,868
29,009
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
108
33
Kills
30
30
Deaths
33
88
Assists
78
Player
Kills
Deaths
Assists
KDA
L
4
7
12
1.43
L
Erlang Shen
BoneZoneMalone
Erlang Shen
9
10
14
1.6
L
6
7
17
2.07
W
Mercury
6
8
14
1.63
W
Ah Muzen Cab
Matt25nov
Ah Muzen Cab
6
2
22
8.5
L
Bellona
Soyuh
Bellona
7
3
14
4.67
W
Izanami
govtfile
Izanami
7
9
14
1.56
W
Baron Samedi
king Dankboy
Baron Samedi
10
4
14
4.25
L
Sobek
onezike
Sobek
4
6
21
2.42
W
Medusa
weebutton
Medusa
4
7
24
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,332
Damage
73,920
86,431
Taken
112,051
38,197
Mitigated
82,629
37,077
Healing
42,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,747
563
2,730
5,066
21,020
8,087
204
6,445
14,575
38,463
0
L
Erlang Shen
BoneZoneMalone
Erlang Shen
17,315
8,565
2,551
5,490
23,637
12,502
367
4,589
19,048
0
24,719
L
18,415
855
11,441
6,908
21,268
8,788
1,600
4,001
17,267
38,341
0
W
Mercury
7,481
3,298
1,414
2,057
16,469
6,919
1,042
8,533
7,936
0
16,327
W
Ah Muzen Cab
Matt25nov
Ah Muzen Cab
29,163
7,929
1,151
7,053
16,068
7,278
2,330
8,601
7,467
0
67,460
L
Bellona
Soyuh
Bellona
10,050
1,063
1,868
2,481
19,258
24,243
1,014
4,458
14,800
0
20,018
W
Izanami
govtfile
Izanami
14,656
9,208
1,206
3,859
20,463
8,837
1,296
10,721
9,742
0
29,056
W
Baron Samedi
king Dankboy
Baron Samedi
22,544
1,390
6,682
6,158
16,334
8,195
216
7,916
8,418
36,261
0
L
Sobek
onezike
Sobek
15,393
658
288
3,527
26,868
29,009
130
3,051
23,817
26,684
0
W
Medusa
weebutton
Medusa
22,488
11,018
3,707
3,790
17,097
6,968
1,142
10,784
6,313
0
33,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,958
Gold Earned
62,484
161
Minions Killed
178
0
Camps Cleared
0
1,468,594
Distance Traveled
1,338,067
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,563
680
66
4
0
238,459
2
L
Erlang Shen
13,028
766
17
1
0
274,250
1
L
Ra
12,875
757
51
3
0
261,268
0
W
Mercury
12,423
731
14
1
0
301,590
3
W
Ah Muzen Cab
13,560
798
70
4
0
333,024
0
L
Bellona
12,424
731
19
1
0
272,103
1
W
Izanami
12,890
758
34
2
0
259,563
1
W
Baron Samedi
12,461
733
23
1
0
279,348
2
L
Sobek
12,594
741
25
1
0
291,987
0
W
Medusa
12,624
743
20
1
0
295,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role