Player Matchup

Awilix
Awilix
NastyDwarf
Awilix
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,383 Elo+
Party 1
Kuzenbo
Kuzenbo
OCB Deeqoh
Kuzenbo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 84L
1,381 Elo+
Party 1
Scylla
Scylla
OCB Zephyr
Scylla
Level 41
God Stats
26W - 26L
1,401 SR
Queue Stats
270W - 239L
1,466 Elo+
Party 1
Team Averages
Level 39
1,467 SR
1,410 Elo+

VS

Team Averages
Level 32
1,510 SR
1,437 Elo+
Ah Muzen Cab
Ah Muzen Cab
AvengingMonster
Ah Muzen Cab
Level 62
God Stats
3W - 7L
1,529 SR
Queue Stats
78W - 70L
1,494 Elo+
Party 2
Awilix
Awilix
G4am3freak
Awilix
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 38L
1,500 Elo+
Solo
Vulcan
Vulcan
OO YYEEAHHH
Vulcan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
NastyDwarf
Awilix
14
12 / 6 / 8
13,731
763
13,667
14,269
4,479
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
OCB Deeqoh
Kuzenbo
13
5 / 1 / 12
12,055
670
8,615
18,453
9,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
OCB Zephyr
Scylla
15
8 / 1 / 15
13,730
763
12,619
12,433
3,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AvengingMonster
Ah Muzen Cab
13
7 / 6 / 0
12,147
675
18,833
14,266
5,307
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
G4am3freak
Awilix
9
0 / 8 / 4
9,843
547
6,126
14,894
5,740
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
11
0 / 11 / 5
10,095
561
5,216
11,543
3,725
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
25
Kills
7
8
Deaths
25
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AvengingMonster
Ah Muzen Cab
7
6
0
1.17
L
Awilix
G4am3freak
Awilix
0
8
4
0.25
W
Awilix
NastyDwarf
Awilix
12
6
8
2.67
W
Kuzenbo
OCB Deeqoh
Kuzenbo
5
1
12
11
W
Scylla
OCB Zephyr
Scylla
8
1
15
15.5
L
Vulcan
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,901
Damage
30,175
45,155
Taken
40,703
18,089
Mitigated
14,772
14,315
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AvengingMonster
Ah Muzen Cab
18,833
6,555
768
4,394
14,266
5,307
803
8,658
5,608
0
62,661
L
Awilix
G4am3freak
Awilix
6,126
2,572
0
1,009
14,894
5,740
0
5,656
9,238
0
24,244
W
Awilix
NastyDwarf
Awilix
13,667
6,962
0
1,311
14,269
4,479
407
1,340
12,929
0
41,179
W
Kuzenbo
OCB Deeqoh
Kuzenbo
8,615
2,231
805
5,483
18,453
9,741
487
3,176
15,277
30,653
0
W
Scylla
OCB Zephyr
Scylla
12,619
1,490
1,176
5,540
12,433
3,869
1,030
816
11,617
54,587
0
L
Vulcan
5,216
2,389
0
0
11,543
3,725
38
6,953
4,590
17,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,516
Gold Earned
32,085
204
Minions Killed
158
0
Camps Cleared
0
935,944
Distance Traveled
777,141
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,147
675
97
5
0
266,106
3
L
Awilix
9,843
547
33
2
0
271,346
4
W
Awilix
13,731
763
63
4
0
307,259
1
W
Kuzenbo
12,055
670
39
2
0
314,518
2
W
Scylla
13,730
763
102
6
0
314,167
5
L
Vulcan
10,095
561
28
2
0
239,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role