Player Matchup

Mercury
Mercury
BucketManMo
Mercury
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,361 Elo+
Party 2
Cernunnos
Cernunnos
GrimaceLF
Cernunnos
Level 25
God Stats
14W - 5L
1,634 SR
Queue Stats
139W - 145L
1,310 Elo+
Party 1
Kukulkan
Kukulkan
Maxemess
Kukulkan
Level 25
God Stats
35W - 22L
1,326 SR
Queue Stats
153W - 145L
1,313 Elo+
Party 1
Nemesis
Nemesis
Nappi Boi Q
Nemesis
Level 100
God Stats
1W - 0L
1,496 SR
Queue Stats
24W - 13L
1,361 Elo+
Party 2
Neith
Neith
xlilphoenix93
Neith
Level 6
God Stats
11W - 16L
997 SR
Queue Stats
13W - 23L
1,097 Elo+
Solo
Team Averages
Level 32
1,390 SR
1,288 Elo+

VS

Team Averages
Level 19
1,429 SR
1,336 Elo+
Persephone
Persephone
 
Persephone
Level 18
God Stats
17W - 24L
1,373 SR
Queue Stats
28W - 35L
1,294 Elo+
Solo
Heimdallr
Heimdallr
G Von Wilson
Heimdallr
Level 18
God Stats
32W - 26L
1,461 SR
Queue Stats
55W - 39L
1,346 Elo+
Party 4
Sol
Sol
Sp00kyP00py uwu
Sol
Level 14
God Stats
39W - 45L
1,520 SR
Queue Stats
40W - 48L
1,421 Elo+
Party 3
Thor
Thor
WFH Bandit72
Thor
Level 5
God Stats
4W - 7L
1,342 SR
Queue Stats
17W - 15L
1,180 Elo+
Party 4
Fenrir
Fenrir
undead vet
Fenrir
Level 38
God Stats
11W - 18L
1,448 SR
Queue Stats
196W - 231L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BucketManMo
Mercury
19
1 / 10 / 8
13,180
824
4,866
17,921
4,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
GrimaceLF
Cernunnos
20
3 / 9 / 10
15,125
945
21,810
25,804
8,348
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Maxemess
Kukulkan
20
10 / 7 / 9
17,810
1,113
40,446
18,836
7,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Nappi Boi Q
Nemesis
20
20 / 9 / 9
19,224
1,202
34,707
30,610
9,985
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
1 / 8 / 13
15,023
939
6,581
21,859
6,396
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

26

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
2 / 6 / 18
14,809
926
12,415
14,386
5,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
G Von Wilson
Heimdallr
20
16 / 3 / 20
18,568
1,161
40,769
19,948
9,358
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 4 / 20
15,735
983
13,050
24,075
9,793
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
9 / 12 / 13
15,656
979
20,985
29,055
12,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
undead vet
Fenrir
20
11 / 10 / 17
16,933
1,058
20,488
29,015
20,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
129
35
Kills
41
43
Deaths
35
49
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
6
18
1.83
W
Mercury
BucketManMo
Mercury
1
10
8
0.5
L
Heimdallr
G Von Wilson
Heimdallr
16
3
20
8.67
W
Cernunnos
GrimaceLF
Cernunnos
3
9
10
0.89
W
Kukulkan
Maxemess
Kukulkan
10
7
9
2.07
W
Nemesis
Nappi Boi Q
Nemesis
20
9
9
2.72
L
3
4
20
3.25
L
9
12
13
1.29
L
Fenrir
undead vet
Fenrir
11
10
17
1.95
W
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,410
Damage
107,707
115,030
Taken
116,479
37,578
Mitigated
56,955
18,064
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
12,415
800
0
1,125
14,386
5,029
0
5,310
9,076
33,949
0
W
Mercury
BucketManMo
Mercury
4,866
1,100
0
43
17,921
4,983
0
3,000
13,733
0
8,926
L
Heimdallr
G Von Wilson
Heimdallr
40,769
19,350
0
3,390
19,948
9,358
0
8,257
11,691
0
76,875
W
Cernunnos
GrimaceLF
Cernunnos
21,810
14,927
0
5,910
25,804
8,348
0
5,970
19,830
0
54,904
W
Kukulkan
Maxemess
Kukulkan
40,446
3,468
498
498
18,836
7,866
0
3,126
15,707
99,697
0
W
Nemesis
Nappi Boi Q
Nemesis
34,707
24,314
0
8,562
30,610
9,985
0
7,367
23,243
0
48,437
L
13,050
3,386
0
1,948
24,075
9,793
0
7,766
16,309
48,545
0
L
20,985
6,949
0
0
29,055
12,268
0
10,215
18,840
0
33,228
L
Fenrir
undead vet
Fenrir
20,488
7,815
0
2,517
29,015
20,507
0
8,898
20,117
0
28,112
W
6,581
1,553
0
2,553
21,859
6,396
0
6,002
15,857
0
27,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,362
Gold Earned
81,701
295
Minions Killed
260
7
Camps Cleared
6
1,381,607
Distance Traveled
1,354,568
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
14,809
926
50
3
0
281,967
0
W
Mercury
13,180
824
8
1
0
216,306
0
L
Heimdallr
18,568
1,161
79
5
3
288,294
0
W
Cernunnos
15,125
945
52
3
2
236,329
0
W
Kukulkan
17,810
1,113
156
10
1
341,608
0
W
Nemesis
19,224
1,202
32
2
3
342,304
0
L
Sol
15,735
983
92
6
0
247,778
0
L
Thor
15,656
979
23
1
3
253,419
0
L
Fenrir
16,933
1,058
16
1
0
283,110
0
W
Neith
15,023
939
47
3
1
245,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role